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posted by takyon on Sunday April 14 2019, @07:57AM   Printer-friendly
from the Welly,-welly,-welly,-welly,-welly,-welly,-well dept.

Devolver Digital is running into trouble with its game, Weedcraft, despite cannabis entering into an age of legalization. The game is about managing a cannabis business from startup to empire, but the videos have been demonetized on YouTube. Facebook is also causing trouble with the game which covers multiple scenarios from prohibition to full legalization. Treatment of the game on those, and other platforms, has been inconsistent.

"It's really hard to say how the game will be affected," Wilson told me. "A lot depends on how much [digital marketplaces] Steam and GOG continue to support its visibility and how many people share the story. All we can do is try to make a conversation happen around the industry and with gamers about this insanity and try to make changes. "

Wilson also pointed out that both YouTube and Facebook run ads for hyper-violent video games. Assault is illegal pretty much everywhere, whereas recreational weed use is legal in many states, such as California, Colorado, and all of Canada.

"We all know that violence/murder is A-OK, and that sex or drugs are not, even when presented in a thoughtful way to an audience with an average age of 40, but we've all known that for far too long," he said.

See also: YouTube, Facebook put up ad roadblocks for Weedcraft, Inc. business sim


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  • (Score: 5, Insightful) by RamiK on Sunday April 14 2019, @12:40PM

    by RamiK (1813) on Sunday April 14 2019, @12:40PM (#829341)

    but it doesn't explain the strange US stance "We all know that violence/murder is A-OK, and that sex or drugs are not".

    Violence and murder aren't fine and are only permitted in a context where it serves to reinforce the class system and the law or to educate/terrorize the masses about the perils of not having those. Sex and drugs are similarly fine under the same social hierarchic order like in the case of marriage or a doctor's prescription.

    To actually be subversive, this game will have to have the protagonist being a loving single father/mother that deals in a real drug (heroin or the likes) in a comedic family drama way and has the customers be normal functioning members of society. That's to say, Weeds rather than Breaking Bad. Though even Weeds chickened out most of the time and portrayed many pot heads as, well, pot heads. A similar portrayal you'll never see is a good, moral prostitute that has no drug issues or the likes and doesn't die horribly or leaves behind a broken home...

    At its most common form you have the trope where young couples are murdered immediately after they have sex in horror movies...

    Honestly, it's all propaganda for one cause or the next. When you can't tell what the cause is, it means it's working since you already accepted the premise as an axiom.

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