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posted by martyb on Wednesday October 21 2015, @02:15PM   Printer-friendly
from the make-sure-it-runs-in-a-vm dept.

As ever under such circumstances, I went through my list of email and Twitter contacts, seeing this as a good opportunity to offer some exposure to indie developers whose work I've enjoyed over the years. One response came back very quickly, albeit from a name I didn't quite recognise. The message was in fact from a developer's wife; the person I was trying to get in touch with had died the previous week.

The developer in question was Stewart Hogarth, who'd lost his battle with congenital heart disease; he was just 34. We'd only been in touch a few times, but I'd been captivated a couple of years ago by his truly excellent 8-bit tribute I Am Level for iOS and Android. This was a smart, charming, entertaining title that married eye-searing Spectrum-style graphics, old-school single-screen platforming challenges, and modern mobile tilt-based controls. It was still installed on all of my devices, and it was strange and very sad to think that the person who created it was no longer with us.

Another developer I was interviewing at the time expressed his shock regarding Stew's passing, and also concern that his work's availability was now potentially on borrowed time.

As a developer, he said it was almost like a little of his soul somehow went into each app or game he made; through what you've created, you can in some way live on if you're no longer around. This of course isn't new thinking — people often say similar things when it comes to art and literature, and even film and music. But those mediums[sic] have the kind of longevity that just isn't afforded to modern digital apps.


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  • (Score: 2) by TheRaven on Thursday October 22 2015, @09:24AM

    by TheRaven (270) on Thursday October 22 2015, @09:24AM (#253137) Journal
    Do you have a link to support this? Everything I can find on the Apple site says that, if you have a $99/year license, XCode will allow you to sign apps to run on 100 devices. You can also pay for a (more expensive) corporate license that will let you install multiple apps on 500 devices. I can't find anything about being able to install an unlimited number of arbitrary things on a single device.
    --
    sudo mod me up
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  • (Score: 3, Informative) by davester666 on Thursday October 22 2015, @06:18PM

    by davester666 (155) on Thursday October 22 2015, @06:18PM (#253323)

    First hit I found on google:
    http://9to5mac.com/2015/06/10/xcode-7-allows-anyone-to-download-build-and-sideload-ios-apps-for-free/ [9to5mac.com]

    Of course, you don't get to use Apple's networking stuff, like Game Center, push notifications, Homekit, stuff like that