Stories
Slash Boxes
Comments

SoylentNews is people

posted by martyb on Saturday December 05 2015, @04:14AM   Printer-friendly
from the sharp! dept.

Researchers at the Massachusetts Institute of Technology combined Microsoft Kinect 3D imaging data with polarized photographs in order to increase resolution 1,000-fold:

MIT researchers have shown that by exploiting the polarization of light — the physical phenomenon behind polarized sunglasses and most 3-D movie systems — they can increase the resolution of conventional 3-D imaging devices as much as 1,000 times. The technique could lead to high-quality 3-D cameras built into cellphones, and perhaps to the ability to snap a photo of an object and then use a 3-D printer to produce a replica. Further out, the work could also abet the development of driverless cars.

"Today, they can miniaturize 3-D cameras to fit on cellphones," says Achuta Kadambi, a PhD student in the MIT Media Lab and one of the system's developers. "But they make compromises to the 3-D sensing, leading to very coarse recovery of geometry. That's a natural application for polarization, because you can still use a low-quality sensor, and adding a polarizing filter gives you something that's better than many machine-shop laser scanners."

The researchers describe the new system, which they call Polarized 3D, in a paper they're presenting at the International Conference on Computer Vision in December.

[...] The researchers' experimental setup consisted of a Microsoft Kinect — which gauges depth using reflection time — with an ordinary polarizing photographic lens placed in front of its camera. In each experiment, the researchers took three photos of an object, rotating the polarizing filter each time, and their algorithms compared the light intensities of the resulting images. On its own, at a distance of several meters, the Kinect can resolve physical features as small as a centimeter or so across. But with the addition of the polarization information, the researchers' system could resolve features in the range of tens of micrometers, or one-thousandth the size. For comparison, the researchers also imaged several of their test objects with a high-precision laser scanner, which requires that the object be inserted into the scanner bed. Polarized 3D still offered the higher resolution.

Polarized 3D: High-Quality Depth Sensing with Polarization Cues


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 2) by moondoctor on Saturday December 05 2015, @02:36PM

    by moondoctor (2963) on Saturday December 05 2015, @02:36PM (#272168)

    Yep, got me drooling. I do some crude scans for modeling and hobby CNC machining with an original Kinect. Been thinking about grabbing a few more for a little array. This would be so much better! If the implementation is simple enough It would be revolutionary. Sounds like a couple polarising filters and code to figure it all out at first glance, which should be a very do-able. Fingers crossed!

    (I mess around with OpenNI, Skanect, that kind of stuff)

    Starting Score:    1  point
    Karma-Bonus Modifier   +1  

    Total Score:   2  
  • (Score: 2) by Geotti on Monday December 07 2015, @09:23PM

    by Geotti (1146) on Monday December 07 2015, @09:23PM (#273064) Journal

    According to siggraph 2016 [siggraph.org], and the group's site [mit.edu], they will make the source available after the 20 January 2016 (siggraph deadline) and some slides will be available after the ICCV [pamitc.org], so December 18.