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posted by CoolHand on Monday December 14 2015, @01:22AM   Printer-friendly
from the holotastic dept.

VentureBeat reports on one of the user suggestions that have been made for HoloLens (an augmented reality headset) app development:

One of the more interesting parts of the Microsoft's HoloLens augmented reality initiative is the way Microsoft is listening to the public to direct some of its early-stage app development for the platform, through the Share Your Idea website launched earlier this month.

One of the top three ideas on the site, based on votes, is called Cortana in Person. Cortana, of course, is Microsoft's personal digital assistant that plays a starring role in Windows 10. She's a Siri competitor that, as gamers will know, was derived from the Cortana artificial intelligence character in the Halo series of games.

"Hologram of Cortana from Halo who you can talk to and interact with," forum user LookItsKris wrote in his description of the idea for Cortana in Person. "Works in the same way as Cortana on desktop/phone. Get answers to questions etc. Maybe ask a question on HoloLens and answers come through on phone? Possibilities are endless."

"Dude, that would be so awesome. A real-life Cortana," commenter H4rmonicAn4rchy wrote. "Who wouldn't want that?!"

Because Microsoft will actually build the top three ideas from the site, there is a chance that Microsoft will bring the idea to life for HoloLens, whose $3,000 development kits will be shipping in the first quarter of 2016.

The Cortana digital assisstant has been launched for iOS and Android devices, although some features will be limited compared to the Windows versions.

Previously: Microsoft Giving $500,000 to Academia to Develop HoloLens Apps
Microsoft Announces Surface Pro 4, Surface Book, and HoloLens Dev Edition


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  • (Score: 3, Interesting) by frojack on Monday December 14 2015, @11:57PM

    by frojack (1554) on Monday December 14 2015, @11:57PM (#276419) Journal

    One of the early versions of the Quake engine, or was it the Doom engine, I forget the details could handle up to three monitors, which you could array left, right and center. In those days it was tricky enough to get three monitors to work at all. We had some high end computers with lots of slots and after much hair tearing eventually got it to work, and fired up the game. (I can't recall if there was more than one computer involved here).

    We had the option called "free look" (IIRC) which allowed us to look/shoot somewhere other than we were running, but when those BOSS demons came at you from the side you would fall off your chair. You would also get vertigo after about 3 hours playing.

    Of course all of this is commonplace these days in high end gaming machines with modern games but goddamn it was novel at the time.

    Eventually, the customer wanted to actually take deliver of the machines he paid for (demanding sob), and we had to tear it all down and give him the gear. Fun while it lasted.

    --
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