Stories
Slash Boxes
Comments

SoylentNews is people

posted by martyb on Monday August 01 2016, @02:06PM   Printer-friendly
from the which-ones-brought-their-towels? dept.

Apollo astronauts who have ventured out of the protective magnetosphere of mother Earth appear to be dying of cardiovascular disease at a far higher rate than their counterparts—both those that have stayed grounded and those that only flew in the shielding embrace of low-Earth orbit. Though the data is slim—based on only 77 astronauts total—researchers speculate that potent ionizing radiation in deep space may be to blame. That hypothesis was backed up in follow-up mouse studies that provided evidence that similar radiation exposure led to long-lasting damage to the rodents’ blood vessels. All of the data was published Thursday in the journal Scientific Reports.

[...] In the new study, [Michael] Delp [at Florida State University] and coauthors compared health data on 42 astronauts that had traveled into space—seven of which got past the magnetosphere and to the Moon—to the medical records of 35 astronauts that were grounded for their careers. The death rate from cardiovascular disease among the Apollo lunar astronauts was a whopping 43 percent, which is around four to five times the rate seen in the non-fliers and low-fliers (nine and 11 percent, respectively).

To figure out if deep-space ionizing radiation or, perhaps, weightlessness might explain the apparent jump in cardiovascular disease deaths, the researchers turned to a mouse model. Mice were either exposed to a single dose of radiation, had their hind limbs elevated to prevent weight-bearing for two weeks, or received both treatments. The researchers then let the faux-astronaut mice recover for six to seven months, which in human terms would be about 20 years.

[Continues...]

The researchers found that the mice exposed to radiation, or both radiation and simulated weightlessness, had sustained damage to their blood vessels. Namely, the mice had impaired vasodilation, or problems expanding their blood vessels to adjust for blood pressure. This can be a precursor to heart attacks and stroke. The mice that just experience simulated weightlessness, on the other hand, seemed normal.

While the rodent data complement the findings in real astronauts, the authors were clear about the limitations of the study. “Caution must be used in drawing definitive conclusions regarding specific health risks,” they concluded. The astronaut numbers are very small for an epidemiological study, there may be other factors in the space environment that could explain the possible health effects, and the type of radiation given to the mice wasn’t exactly the same as the type astronauts experience.

Delp and his colleagues are working with NASA on follow-up studies of astronauts’ health.

-- submitted from IRC

That seems to be a very small sample from which to draw any kind of conclusion, but it does suggest that outer space may be more hazardous that we thought. How will/should this affect future manned (personed?) space flight plans? With SpaceX planning to create a Mars Colonization Transport ship, maybe they would launch a hundred or so mice on a trip around the moon for their own edification?

Other coverage:
University Herald
The Guardian .


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 2) by takyon on Monday August 01 2016, @04:46PM

    by takyon (881) <takyonNO@SPAMsoylentnews.org> on Monday August 01 2016, @04:46PM (#382681) Journal

    Might be cheaper to build a nice retirement home on the moon. Not even joking. Sure your heart won't last long at 1G on the earth, but the earth is boring and here's a really cool moon retirement colony at reduced gravity.

    I agree that we should do these things before health concerns can be addressed. However, I am optimistic about anti-aging therapies making radiation concerns obsolete eventually.

    As a side issue not to be too ghoulish but building a colony is likely very dangerous compared to living in one, so the first moon colonists are not likely to die of old age.

    Nah. Colonies should be built with robots, preferably including manufacturing of parts on-site. Everything needed to live should be set up in advance by robots. That includes the manufacturing capability, living quarters, and the greenhouses. There should be food being grown, picked, and stored (dehydrated?) before any human steps on the base.

    I'm sure there's some joke about inserting the docking probes and wearing them out from overuse or something.

    I bet if you reach deep enough, there is a fertilizer joke in there too. With a few dead astronaut bodies.

    --
    [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
    Starting Score:    1  point
    Karma-Bonus Modifier   +1  

    Total Score:   2  
  • (Score: 2) by VLM on Monday August 01 2016, @04:54PM

    by VLM (445) on Monday August 01 2016, @04:54PM (#382689)

    Nah. Colonies should be built with robots, preferably including manufacturing of parts on-site. Everything needed to live should be set up in advance by robots. That includes the manufacturing capability, living quarters, and the greenhouses. There should be food being grown, picked, and stored (dehydrated?) before any human steps on the base.

    Agreed but still the first guys there are going to be subject to plenty of "whoops didn't consider that" class of problems.

    Especially wear and tear. "Ah those bearings will last 6x longer because 6x lower gravity, right?" Or whatever the scaling factor for reduced rotating loads, and then it turns out whoops nope not on the moon. Or some unanticipated effect of lunar soil grinding away at ... everything. Unanticipated metal fatigue due to unanticipated temperature swings.

    Aside from the somewhat more predictable simple bad engineering, whoops imperial vs metric or whatever.

    Moonquakes. Meteor strikes. Simple dumb accidents.

    • (Score: 2) by takyon on Monday August 01 2016, @05:11PM

      by takyon (881) <takyonNO@SPAMsoylentnews.org> on Monday August 01 2016, @05:11PM (#382698) Journal

      Sure. The Moon might be an atypical example, because if it becomes the site of our first permanent off-planet base/colony, it will involve less semi-autonomous robots, with worse capabilities, and the least commitment to sustainability, since the inhabitants are just days away from returning to Earth or getting a resupply.

      Ultimately there must be no umbilical between space colonies and Earth. If we're looking at asteroid mining like it's exciting, we must also be able to set up manufacturing on larger worlds. The Mars colony should be able to produce fresh water, computer chips, robots, chemicals, and whatever is needed. Larger colonies or networks of colonies (on Mars) will get to think about producing more frivolous goods, like basketballs and Wensleydale cheese (with lactose from yeast instead of cows).

      I doubt meteor strikes will be a problem. They aren't a common problem here on Earth. If and when it becomes a problem, there should be years of advance notice that Apophis will strike the Moon or Mars or whatever.

      Accidents and wear/tear will be a problem, but there will be some redundancy built in. It should also be possible to evaluate whether the accident that killed all 5 astronauts on Moon Base One is going to be a recurring problem or was a fluke. Bases with a hole blown in them and dead astronauts laying around could probably be repaired with a fraction of the time and money it took to build them. If the national appetite for replacing dead NASA astronauts is too low, private settlers will claim the property instead.

      --
      [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
      • (Score: 2) by VLM on Monday August 01 2016, @07:24PM

        by VLM (445) on Monday August 01 2016, @07:24PM (#382768)

        I doubt meteor strikes will be a problem.

        I was worried more about scaling with size. So turning the entire base into vapor is not a statistically likely serious concern, but whoops that tempered glass window was supposed to be safety glass but isn't, when a little sand grain sized meteor hits it. Or even smaller it just kinda abrades something until metal fatigue can do its worst or the component shatters.

        Or even silly-ish stuff like grit kicked up lands in just the wrong spot on a sliding joint either weakening it or jamming it, not even a direct hit but dust from a sand grain impacting nearby. That stress fracture on the crane arm didn't originate in a corrosion stress riser like you'd see on the earth, it was a piece of meteor sand, resulting in the crane arm cracking and falling off in 1/6 G and the astronaut and the end having a bad day.

        Or tertiary stuff like autonomous robot prospector #23626 gets hit providing a nice sharp edge and some dude goes out there to pick it up for debugging and research, slices the entire palm of his hand glove open, passes out before he can apply a patch kit or the patch kit doesn't work, or even worse the patch kit works but now he runs out of O2 before getting in range of more.

        • (Score: 2) by takyon on Monday August 01 2016, @08:20PM

          by takyon (881) <takyonNO@SPAMsoylentnews.org> on Monday August 01 2016, @08:20PM (#382797) Journal

          Well, for the Moon in particular, putting the majority of your buildings underground could solve the problem. That could have its own challenges, obviously. Redundant life support systems will be a must, so that if one surface building gets the window blown out, there is somewhere to retreat to. Maybe even have the lunar dwellers sleep separately.

          --
          [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
          • (Score: 3, Interesting) by VLM on Monday August 01 2016, @08:45PM

            by VLM (445) on Monday August 01 2016, @08:45PM (#382811)

            putting the majority of your buildings underground could solve the problem.

            That seems to be a given for dealing with thermal issues and radiation. A couple feet of rock is incredibly expensive as a spacecraft shell because its really heavy, but once you're on the ground its just a couple hours of robotic bulldozer work.

            Personally I like the idea of robotic rock processing as one of the first things sent up. That way you can crush and sieve rock for minerals but crucially you can sieve for a specific range of sand size and engineer the modules to tolerate being buried in standard size synthetic sand rather than any old lumps a bulldozer pushes around.

            And you need a bucket to hold the sand, so obviously you build base components in a crater, then bulldoze sand on top to fill the crater. Digging thru solid rock moon bedrock will take a while industrially speaking, and just using sand piles will result in more material use than relying on crater walls. Or you could manufacture walls onsite very crudely by sintering dust into wall blocks.

            Either way I think a major very early colonization project will be precision robotic manufactured synthetic lunar sands for thermal and radiation shielding. A whole quarry would be very handy as there's going to be low spots to fill in, road surfaces to improve, etc. Even if its mostly robotic heavy trucks trundling around the roads instead of humans, they'll still need the roads... The geologists would find a lunar quarry very fascinating. I would imagine great arguments between the engineers who want to expand into consistent strata whereas the geologists want to dig up interesting stuff that might not be the best building material.

            Obviously failure of sand is going to lead to interesting building problems. Sand contaminated with dust or heavy rocks could be a bit of a problem for the residents.