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posted by takyon on Saturday September 17 2016, @01:09PM   Printer-friendly
from the augmented-unreality dept.

What's Popular in Virtual Reality's 3-D World? Netflix and TV.

Companies such as Samsung and Facebook's Oculus promote their virtual-reality headsets by highlighting awe-inspiring 3-D experiences for gaming and virtual travel. But one of the most popular activities among early adopters of the technology is less novel: watching 2-D movies and TV.

"It's been a surprise on the VR circuit because much of the work is driven by people coming from the gaming world, who are fairly dogmatic about what VR means," says Anjney Midha, founder of the San Francisco venture capital fund KPCB Edge. Figuring out what people want to do with headsets is crucial if companies such as Facebook are to make the devices widely popular.

Midha says consumer interest in a new way to view 2-D content shouldn't be surprising given the popularity of watching movies and TV on mobile devices with small screens. A 2-D video viewed using a VR headset can fill your visual field as if you were watching on a giant home cinema screen, even if you're in fact in a cramped dorm room or the middle seat on a budget flight. Virtual-reality apps from Netflix and Hulu even surround their 2-D content with a virtual theater, room, or beach scene to enhance the experience. Flat content is less likely to make you uncomfortable or nauseous, as 3-D content can.

People use the headsets in 3D reality to enter a 3D virtual reality where they can experience a 2D representation of 3D reality.

VR Arrives at Tokyo Game Show, Counted On to Revive Industry

Virtual reality has arrived for real at the Tokyo Game Show, one of the world's biggest exhibitions for the latest in fun and games.

That's evident everywhere. Players at the booths are donning chunky headgear covering their eyes and ears, immersed in their own worlds, shooting imaginary monsters or dancing with virtual partners, at Makuhari Messe hall in the Tokyo suburb of Chiba.

The show, which gave a preview to reporters Thursday ahead of its opening to the public over the weekend, features 614 companies demonstrating more than 1,500 game software titles.

It's still anyone's guess how VR will play out as a business in years ahead. But most everyone agrees that's the way of the future. And Yasuo Takahashi, director at Sony Interactive Entertainment, the game division of Japanese electronics and entertainment giant Sony Corp., believes 2016 will mark VR's debut year, helping revive an industry that has languished with the advent of smart phones.

Is the video game industry in need of reviving?


Original Submission #1Original Submission #2

 
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  • (Score: -1, Flamebait) by Ethanol-fueled on Saturday September 17 2016, @01:36PM

    by Ethanol-fueled (2792) on Saturday September 17 2016, @01:36PM (#403117) Homepage

    " Is the video game industry in need of reviving? "

    It isn't dead just yet, but it's getting close. How we can restore it is, firstly, to purge the Jews and the excessively politically correct historical revisionists from design studios and gaming journalism. Portraying Napoleon as a Black man or having a 90-pound woman beat a large man's ass without superpowers isn't inclusive or empowering, it's obviously gratuitous patronizing. Stop that shit already. Once that is done, political incorrectness and controversy should be injected wherever it would be a good fit -- the part of Modern Warfare II where you're forced to gun down innocents in the airport while being forced to walk (to prolong the scene among other reasons) is a good example. More novelty would be nice, sequels to good games are themselves often good but some diversity from the big 3 or 4 franchises would be nice. Then, Big Gaming should learn to live alongside the homebrew scene and learn to make money from it rather than be dragged into it kicking and screaming. A sub-option of that would be for Microsoft or other makers of interactive sensory devices to open their APIs.

    Any more ideas?

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  • (Score: 3, Funny) by takyon on Saturday September 17 2016, @02:15PM

    by takyon (881) <takyonNO@SPAMsoylentnews.org> on Saturday September 17 2016, @02:15PM (#403127) Journal
    • 40320×17280 resolution (21:9) with high field of view.
    • 640 TB RAM limit.
    • Attachment to the VR headset that injects dopamine, DMT, kratom, and other substances directly into your bloodstream.
    • Brain-computer interface to allow you to move in the game world without actually using your muscles (muscles will be kept from wasting away using massage and electrostimulation).
    • Facebook wall in "4D", allowing you to be social! even in the most anti-social of VR chambers (where you will live without need of movement or escape).
    • The same boring grindfest MMOs, but with more gigantic tits (or dick nipples) right in your face. You will be raped, but there will be a trigger warning, such as a small red square that appears in the right-bottom of your field of view.
    • An attachment for the nether regions (teledildonics). Doubles as waste collection. Ergonomic design by Depends.
    • Payment processor built into the headset to connect the game servers to your Basic Income® and Hillarycare™.
    • Quantum processing units in the headset and at the central servers to allow you to enslave strong AI in the game world (or vice versa?).
    • An arrangement will be made with any Skynet entities to freely hand over control of the space program so that they can conquer the galaxy. Everyone else will learn that the Earth is actually flat through a series of educational social experiments.
    • Neutrino networking to reduce latency.
    • Job Simulator: a nostalgic trip into the late 20th century that shows you what employment was like.
    • Complete medical and life extension package using nanobots. You will be able to game 25/7 for at least a billion years.
    • Reeducation to correct your entirely mistaken views as seen in your post.
    • No open sores APIs, since open sores increases the risk of being Soviet hacked by cognitive Heartbleep xXx.
    • The DRM will allow you to engage in compelling content from industry leaders and our sponsors.
    • A series of ultra dark flat screens will orbit the Sun. This Dyson Smear will blot out light and hide our planet and enticing Basic Income® from aliens.
    --
    [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
    • (Score: 1) by Ethanol-fueled on Saturday September 17 2016, @02:22PM

      by Ethanol-fueled (2792) on Saturday September 17 2016, @02:22PM (#403130) Homepage

      " Job Simulator: a nostalgic trip into the late 20th century that shows you what employment was like. "

      Now this idea I like. Job Simulator, like Bully, [wikipedia.org] ideally would allow the player to experience Dilbert-esque hyperbole and induce antisocial behavior into otherwise mundane situations -- for example, punching one's boss when he steps out of line.

       

      • (Score: 2) by takyon on Saturday September 17 2016, @02:31PM

        by takyon (881) <takyonNO@SPAMsoylentnews.org> on Saturday September 17 2016, @02:31PM (#403134) Journal

        If the stars had aligned right, I could have gotten #403172. Oh well.

        This journal [soylentnews.org] I posted a couple days ago probably has shades of that, and I believe that others have worked on similar (joke) concepts to the Job Simulator.

        I get the feeling that these VR games are going to feel extremely limited. You'll feel like you are more engaged in the game world due to the novelty of the input and feedback systems, so it will be an even bigger let down when the Open World feels like a tiny cage with few options. That's where the strong AI could help (in designing huge worlds, and living in them).

        --
        [SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]
        • (Score: 1) by Ethanol-fueled on Saturday September 17 2016, @03:05PM

          by Ethanol-fueled (2792) on Saturday September 17 2016, @03:05PM (#403142) Homepage

          " That's where the strong AI could help (in designing huge worlds, and living in them). "

          Mass-deception of man is never a good idea, because he's going to be plenty angry when it gets cut off.