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posted by Fnord666 on Monday December 12 2016, @01:22AM   Printer-friendly
from the chaotic-neutral-at-best dept.

After years of development, the standalone modification of Xonotic known as ChaosEsque Anthology has reached version 100.

The project has expanded Xonotic's original cast of 18 weapons to over 130 weapons, has added new textures and maps, as well as a list of other features including: city generation subsystem (with interiors), building subsystem (build buildings, furnishings, doors, blocks, the buildings have interiors and function similar to RTS buildables), marshaling subsystem, foliage subsystem, as well as mounted weapons and more vehicles. Hand-to-hand combat was added for those wishing for a Mortal Kombat feel in a free 3d video game.

More information can be found on the project's Linux Game Database page including the change log and download link of the ISO: https://lgdb.org/game/chaosesque-anthology

Source code can be found on SourceForge.

(Note: The ChaosEsque Anthology name was decided upon after input from the lead developer of Xonotic, many moons ago)


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  • (Score: -1, Spam) by Anonymous Coward on Monday December 12 2016, @01:45PM

    by Anonymous Coward on Monday December 12 2016, @01:45PM (#440347)

    ChaosEsque Anthology Release 100

    The Team is here, a year later, to again wish you a Merry Christmas, and bestow an early Christmas present! After years of constant, grinding, development Chaos-Esque Anthology has reached version 100.

    Since last year the Team has been working on many new additions to the game:

    Point defenses can now be constructed, in addition to new furnishings and buildings.

    Mounted weapon built as a point defense.
    Improvements to the city generation and foliage subsystems have been steady with new trees and buildings being added.

    *View of new tower buildable.

    *Tank and new foliage

    For a more RTS feel, the Towers and Hangars now require additional resources for the construction of their turrets and vehicles: these resources can be created by forges of various types that take the in-game ammunition as inputs.

    There are a myriad of new weapons, including "Terminator" favorites such as the Spas-12 autoloading shotgun, and the AMT Hardballer 1911 with laser sight.

    *Autoloading shotgun

    Additionally many WW1 weapons are now included; such as the Mauser pistol, the ChauChat machine rifle, and the MG 08/15. In total there are now over 130 weapons in the game.

    Rolls of concertina wire can be laid out, however tanks and bulldozers can roll over these and other similar-class defenses.

    *Barbed Wire

    Our resident mapper, MikeeUSA, has contributed a new map (with a backing track by Snabisch) for this release: Saffer's War. A fairly large map highlighting trench warfare. It has ample space for building towns and fortifications aswell: another goal of the map.

    *Saffer's War

    Our project has expanded Xonotic's original cast of 18 weapons to over 130 weapons, has added new textures, and maps, aswell as a list of other features including: city generation subsystem (with interiors), building subsystem (build buildings, furnishings, doors, blocks, the buildings have interiors and function similar to RTS buildables), marshaling subsytem, foliage subsystem, aswell as mounted weapons and more vehicles. Additionally hand-to-hand fighting was added for those wishing for a Mortal-Kombat feel in a libre 3d video-game.

    Enjoy Release 100!
    Download Now

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