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posted by on Sunday March 26 2017, @10:06PM   Printer-friendly
from the or-you-could-take-off-the-helmet dept.

We present a system enabling users to accurately catch a real ball while immersed in a virtual reality environment. We examine three visualizations: rendering a matching virtual ball, the predicted trajectory of the ball, and a target catching point lying on the predicted trajectory. In our demonstration system, we track the projectile motion of a ball as it is being tossed between users. Using Unscented Kalman Filtering, we generate predictive estimates of the ball's motion as it approaches the catcher. The predictive assistance visualizations effectively increases user's senses but can also alter the user's strategy in catching.

Full paper: https://s3-us-west-1.amazonaws.com/disneyresearch/wp-content/uploads/20170316100633/Catching-a-Real-Ball-in-Virtual-Reality-Paper.pdf (PDF)

-- submitted from IRC


Original Submission

 
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  • (Score: 0) by Anonymous Coward on Sunday March 26 2017, @10:17PM (1 child)

    by Anonymous Coward on Sunday March 26 2017, @10:17PM (#484462)

    It could be a conflict, but would this same technology enable a porn starlet on web cam to catch a nut sent in her direction?

  • (Score: 0) by Anonymous Coward on Sunday March 26 2017, @11:38PM

    by Anonymous Coward on Sunday March 26 2017, @11:38PM (#484470)

    He/she could kick balls, with haptic feedback.