Ars Technica reports that Nintendo, citing "high demand," has decided to cease production of its NES Classic Edition game console, also known as the NES Classic Mini. According to the story,
Nintendo has announced that it will cease production of the 30-game NES Classic Edition plug-and-play system by the end of the month, even though retailers have been unable to keep the system on store shelves for pretty much the entirety of its six-month run on the market so far. In a statement provided to IGN, a Nintendo representative said:
Throughout April, NOA territories will receive the last shipments of Nintendo Entertainment System: NES Classic Edition systems for this year. We encourage anyone interested in obtaining this system to check with retail outlets regarding availability. We understand that it has been difficult for many consumers to find a system, and for that we apologize. We have paid close attention to consumer feedback, and we greatly appreciate the incredible level of consumer interest and support for this product.
[...] The fact that the miniature unit could be hacked to run any number of NES ROMs (or even to run Linux) may have had something to do with that surge of interest.
Also at The Verge.
Previously: Famicom Classic Mini Console Sold 263k Units in Japan
Nintendo to Bring $60 "Retro" Video Gaming Console to U.S. Market
(Score: 3, Informative) by kaszz on Friday April 14 2017, @06:18PM
For 60 US$ one gets [wikipedia.org]:
* CPU: Quad-Core ARM Cortex-A7 (ie MMU, DRAM)
* RAM: 256 MB DDR3
* Storage: 512 MB Flash
* GPU: Mali-400 MP
One question is how well the Lima FOSS driver for Mali 200/400 is doing. It still is a neat system for a cheap buck.
As always there is always the Multi Emulator Super System [wikipedia.org] (MESS). Can't be that hard to build a clone? ARM + RAM + Flash + Mali400 Done!