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posted by n1 on Friday May 19 2017, @07:23AM   Printer-friendly
from the and-a-bottle-of-rum dept.

Submitted via IRC for TheMightyBuzzard

Ah, Denuvo; the anti-tamper tech that a lot of gamers hate. And while some people may claim that this attitude comes from the fact that the games powered by it are hard to crack, the latest triple-A game powered by it, PREY, has already been cracked.

While it did not break the record for the fastest Denuvo-powered game cracked, it’s a real surprise that the latest, and more powerful, version of the Denuvo is unable to protect these games for more than ten days.

For what it’s worth, Resident Evil VII remains the fastest cracked Denuvo-powered game as it was cracked in just five days, while Mass Effect: Andromeda is close to PREY as it was cracked in ten – more or less – days.

Source: Dark Side of Gaming


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  • (Score: 1) by anubi on Saturday May 20 2017, @10:53AM (1 child)

    by anubi (2828) on Saturday May 20 2017, @10:53AM (#512577) Journal

    I have also bought software after I got the pirate version. I still remember the very first PC software I purchased after "pirating" a copy... Steve Gibson's "Spin-Rite".

    I was having issues with my first PC, which I had made from scrounged parts. A friend loaned me his copy of Spin-Rite, and I was so impressed of how well it gave me such a nice detailed report of the disk drives I had bought at swap meets. And there was my problem. Those disks were at the swap meet for a reason: They had given someone else problems too. Now I knew what a crashed disk was. Open it up and see the nice concentric rings etched out of the oxide layers on the disk platters. While its open, take the magnets out ( they work great holding stuff onto your refrigerator! ) , pull off the PCB, and throw the rest in the trash.

    Maybe that deal on a disk drive, selling for $400 new at the time, wasn't such a steal at $20, eh? Well, they *looked* good. How was I to know he was selling them out of the box the new replacements came in? Ok... older and a bit wiser. I ended up with a few PCB's full of interesting high speed analog parts and motor driver chips.

    I went to the local software store to buy a copy of Spin-Rite, even though the copy I borrowed was working fine. To me, it just wasn't "right" to steal like that. Yes, I did see it as "theft" because the software was so perfect, and the price was not very high. I was looking for it around the store, and could not find it, asked the clerk, he had it behind the counter, as it was not packaged in a fancy large box for resale, it was just one 5 1/4" floppy disk in a modest folder apparently run off by Steve Gibson himself for all I know, and the clerk had them behind the counter so people would not steal them. I damn near lost it in uncontrollable laughter. I already had the software. What I wanted was a paid-for legitimate copy for ME!. About the LAST thing I would have done was steal the disk. I loved that program so much I was determined to pay for it, one way or the other. If similar had happened today, I would have probably looked Steve Gibson's company up on the internet, and sent Gibson anonymous cash payment in an envelope marked "personal", with a little note that I have a copy of his software, he does not need to send me anything, but here's the payment for it. That's generally how I deal with the stuff I run across that I actually use and keep. I would say less than 1 percent of stuff I look at has any value to me. I may look at it, I may archive it, but if I use it, I feel morally I am obligated to pay the author for the use of it.

    If I really got technical on the first software for anything I bought, it was an assembler for the 8080, followed by the 6502 macro assembler for the Commodore 64.

    None of the above were DRM'd. They just worked. Perfectly.

    The DRM'd crap out there is not worth anything to me.

    --
    "Prove all things; hold fast that which is good." [KJV: I Thessalonians 5:21]
  • (Score: 2) by cubancigar11 on Sunday May 21 2017, @04:38AM

    by cubancigar11 (330) on Sunday May 21 2017, @04:38AM (#512882) Homepage Journal

    The DRM'd crap out there is not worth anything to me.

    A true position to take. But what about people who really don't care about owning things? If I want to rent a game for 2 days, DRM is just an equivalent of the police. For them DRM is essential to enforce the time limit on a rented property.

    This is why I am saying that there are two different markets - those who want to own and those who want to rent. Right now, because of what I consider a market inefficiency, the producers/publishers of games are getting away with enforcing the rules of rent on people who want to own. That was my original point. HTH and thanks for reading :)