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posted by n1 on Wednesday May 31 2017, @01:55AM   Printer-friendly
from the blockbuster-express dept.

Submitted via IRC for AndyTheAbsurd

After taking a lengthy absence from sci-fi, South African film director Neill Blomkamp has decided to pit the human race against extraterrestrial forces once again. Created by his new science fiction studio, Oats Studios, his latest project is a short film called Volume 1 -- and surprisingly, it could make its debut on PC gaming platform, Steam.

With Hollywood currently afflicted by franchise fever, Blomkamp's latest project aims to let viewers test out an experimental series of entirely new sci-fi movie concepts over the internet. While the famous director is still yet to confirm which streaming platforms he'll be using, a recent tweet suggests that he could stream these movies over Steam.

Source: Engadget


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  • (Score: 0) by Anonymous Coward on Wednesday May 31 2017, @03:18AM (5 children)

    by Anonymous Coward on Wednesday May 31 2017, @03:18AM (#518065)

    A better question, is there any difference between video games and movies?

    Games these days have so many cutscenes and such limited gameplay, playing a game is exactly like watching a DVD that dumps you to a menu between chapters and makes you push a few buttons on the menu to find the next chapter.

    I don't buy games anymore because if I want to see a movie made of cutscenes separated by some button mashing, I can watch a Let's Play of the game instead.

    I fully expect everyone will disagree for one bulkshit reason or another, so I'll just end this comment with a preemptive "fuck you!"

  • (Score: 5, Insightful) by takyon on Wednesday May 31 2017, @03:22AM (2 children)

    by takyon (881) <takyonNO@SPAMsoylentnews.org> on Wednesday May 31 2017, @03:22AM (#518067) Journal

    You're playing the wrong games, asswipe!

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    • (Score: 0) by Anonymous Coward on Wednesday May 31 2017, @03:37AM (1 child)

      by Anonymous Coward on Wednesday May 31 2017, @03:37AM (#518078)

      All I want is a flimsy excuse plot and a maze I can get lost in.

      Old man doomguy shakes fist at games these days.

      • (Score: 1, Interesting) by Anonymous Coward on Wednesday May 31 2017, @03:54AM

        by Anonymous Coward on Wednesday May 31 2017, @03:54AM (#518084)

        It makes Doom seem tame in comparison, even if you disable the special zombies and just go with normal zombie hordes.

        Most of the Open Source FPSes are multiplayer only sadly, although there is a Thief remake on the Doom 3 engine.

  • (Score: 2) by cubancigar11 on Wednesday May 31 2017, @09:19AM

    by cubancigar11 (330) on Wednesday May 31 2017, @09:19AM (#518189) Homepage Journal

    You are talking about Uncharted 4 or Last of Us. Good movies. You can play Batman: Arkham Knight (now fixed on PC) which is similar to the previous but not many cutscenes.

  • (Score: 2) by Phoenix666 on Wednesday May 31 2017, @02:14PM

    by Phoenix666 (552) on Wednesday May 31 2017, @02:14PM (#518290) Journal

    Your comment is unnecessarily provocative, but I think you're onto something. Video game storytelling has taken Hollywood film modalities wholesale, when to really flower as an art form it needs to develop a narrative approach more germane to the medium and its possibilities. Take the early 'talkies,' for example. The directors and actors comprised those who had come from silent films, and they directed and acted the same way in the first generation of 'talkies' the way they had before; the result was the over-emoting that had worked to convey meaning in silent films fell very flat, almost seemed clownish, in 'talkies.' Also, diction, which had not been a factor before, suddenly became a critical part of the performance.

    To me it seems the key failing that video games are still suffering from, in mimicing Hollywood film styles, is a linear narrative. But video games are not constrained by the linear consumption model that films are. Plots and character development can take off in orthogonal directions. With DLC, you can attach new content to an existing game universe. Assassin's Creed, and GTA are doing a little bit of that, but it hasn't been fully fleshed out yet.

    When it is, I think you'll get the new experience you're looking for.

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