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posted by martyb on Friday June 02 2017, @01:08PM   Printer-friendly
from the bullies-are-wimps-with-bravado dept.

A study carried out by an anti-bullying charity found that 57% of the young people it surveyed had experienced bullying online when playing games.

In addition, 22% said they had stopped playing a game as a result.

Ditch the Label surveyed around 2,500 young members of the virtual hotel platform Habbo, aged between 12 and 25.

One 16-year-old gamer, Bailey Mitchell, told the BBC he had experienced bullying while playing online games since the age of 10.

"If you're going to school every day and you're being bullied in school you want to go home to your computer to escape," he said.

"So if you're getting more abuse thrown at you it's going to put you off doing anything social - it has for a lot of people I know, me included.

"It's regular, every other game you're in, there's always someone who has a mic or types in chat. They'll call you some random abusive thing they can think of."

Indeed, young gamers should stop bullying old people in online games.


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  • (Score: 2) by cubancigar11 on Friday June 02 2017, @04:29PM (2 children)

    by cubancigar11 (330) on Friday June 02 2017, @04:29PM (#519424) Homepage Journal

    It is a psychological fact that people who get crap don't grow up to realize the 'folly of the world' and become nice, they actually shovel that crap to someone else. A good bully is someone who has a bigger bully to take care of. This is the sad reality of this world. Children who see parental abuse are more likely to be abusive, men who get crap from boss are more likely to give crap to their wife and such mother is more likely to be abusive towards children.

    Gaming is an escape of a lot of people who are going through deep stress. And stressed people are abusive. If some kid has some place else where it is the one abusing and not taking, then that is not a problem with gaming community, it is just how the world works. Good for the kid.

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  • (Score: 0) by Anonymous Coward on Friday June 02 2017, @04:48PM (1 child)

    by Anonymous Coward on Friday June 02 2017, @04:48PM (#519434)

    Bullshit alert!

    A vast majority of the griefer types I've known are actually the more "well adjusted" ones. They aren't really well adjusted, they just have a comfortable social sphere and supportive family, and they get kicks out of being tools in gaming because "its just a game bro". There are also the jerks who simply take the games too seriously, not out of some deep rooted childhood trauma, they just want to win and get angry when they don't. It is massively a gaming culture problem, not a real world problem inevitably stemming from abuse.

    Not that your point is totally wrong, you are just claiming way too much responsibility for it.

    • (Score: 2) by cubancigar11 on Saturday June 03 2017, @01:13AM

      by cubancigar11 (330) on Saturday June 03 2017, @01:13AM (#519666) Homepage Journal

      Maybe I wasn't clear. I am not saying the abuse in gaming happens because of child abuse trauma etc. That was just an example to show how abuse travels. I am saying that if you have a community of users who encounter abuse regularly, they will push it down into the community.

      Also, I don't think anyone can say with surety if the griefers are themselves highly stressed or not. Science says they have a good chance.