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posted by on Thursday June 08 2017, @02:49PM   Printer-friendly
from the hipster-cred-dlx dept.

In some sort of odd hipster nostalgia mixup you will soon be able to order the QUAKE soundstrack on vinyl (LP-record) direct from Trent Reznor of Nine Inch Nails (NIN). Price unknown (I just assume it's not the $0 that it is currently listed as).

While I still own quite a few LP-records and a player I don't think I enjoyed the Quake soundtrack enough to buy one of these records. I could probably think of a few other games I would rather have the soundtrack on LP-record for, mostly various C64 games.

https://store-uk.nin.com/collections/music/products/quake-ost-1xlp-1


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  • (Score: 2) by epitaxial on Thursday June 08 2017, @05:27PM (3 children)

    by epitaxial (3165) on Thursday June 08 2017, @05:27PM (#522687)

    One of the few games I still enjoy playing. I love the atmosphere and even the sound effects. Then Quake 2 came out with its shitty sounds and zero atmosphere, what a letdown.

    Starting Score:    1  point
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    Total Score:   2  
  • (Score: 0) by Anonymous Coward on Thursday June 08 2017, @08:41PM (1 child)

    by Anonymous Coward on Thursday June 08 2017, @08:41PM (#522779)

    IKR! "Let's do it in space. Because, stuff."

    Oh yeah.

    QI had ambience and great design. QII was an evolutionary step but one among many FPSers. QIII they did OK with IMO - they really distilled twitch fps.

    And QII didn't have TF. Q's team fortress was amazing; people still play it. Just incredible.

    • (Score: 0) by Anonymous Coward on Thursday June 08 2017, @09:02PM

      by Anonymous Coward on Thursday June 08 2017, @09:02PM (#522788)

      Because the "cheap knockoff Hell, with some sci-fi bits glued on because reasons" setting of Q1 was so much better?

  • (Score: 0) by Anonymous Coward on Thursday June 08 2017, @08:45PM

    by Anonymous Coward on Thursday June 08 2017, @08:45PM (#522781)

    .. you just made me remember the year I finished Quake using just the axe. I had done it with just the axe+single barrel, without savescumming much (maybe before one of those 1 in 10 interactions - a crazy timed jump sequence or boss fight). The shotty allowed a lot of geometry/ai exploits. With the axe, I probably savescummed every single fight. It still took me a stupid, ridiculous amount of time. The lightning ice giants ... I don't know how I did those, I must have found some geometry/ai bug with them because they were essentially unbeatable up close.

    Good times! Thanks for the reminder!