Vice's Motherboard reports that an exploit in the popular online game Counter-Strike led to potential execution of specially crafted malware:
The researcher found that the Source engine could be exploited by loading malicious code into a custom asset within a player-made map. Games sometimes allow players to make custom maps for online play. In these maps, players can load custom assets such as textures, character skins, or ragdoll models...
A hacker could create a malicious ragdoll model, load it into his or her game, invite people to join, and then frag them to trigger the exploit and hack into their computer, according to Justin Taft, the researcher who found and reported the vulnerability.
(Score: 2) by bob_super on Friday July 21 2017, @05:56PM (5 children)
Someone should find a way to dynamically change the buildings in the map to reflect the directory tree and/or content of the PC being owned.
(Score: 0) by Anonymous Coward on Friday July 21 2017, @06:39PM (3 children)
There was a 3D file manager years ago like what you said. Not sure if it was Linux or Wimdows though.
(Score: 2) by Unixnut on Friday July 21 2017, @06:53PM (2 children)
> There was a 3D file manager years ago like what you said. Not sure if it was Linux or Wimdows though.
Originally, Neither, it was SGI/IRIX that demo'd it.
https://en.wikipedia.org/wiki/Fsn_(file_manager) [wikipedia.org]
However there is an open source clone that works on Linux (and other OSes though): http://fsv.sourceforge.net/ [sourceforge.net]
(Score: 0) by Anonymous Coward on Friday July 21 2017, @07:56PM (1 child)
https://github.com/mcuelenaere/fsv [github.com]
(Score: 0) by Anonymous Coward on Friday July 21 2017, @08:11PM
That's the one.
(Score: 0) by Anonymous Coward on Friday July 21 2017, @08:46PM
There's a Doom for server managers. Every monster is a process on the server. Be careful to not let the monsters shoot each other!