Stories
Slash Boxes
Comments

SoylentNews is people

posted by n1 on Monday July 24 2017, @09:29AM   Printer-friendly
from the button-bashing dept.

In the early 1950s, just as rock 'n' roll was hinting at social change, the first video games were quietly being designed in the form of technology demonstrations—and a scientist was behind it. In October 1958, Brookhaven National Laboratory physicist William Higinbotham created Tennis for Two. Despite graphics that are ridiculously primitive by today's standards, it has been described as the first video game in history.

Higinbotham was inspired by the government research institution's Donner Model 30 analog computer, which could simulate trajectories with wind resistance, and the game was designed for display at an annual public exhibition. Although his purpose in creating the game was rather academic, Tennis for Two turned out to be a hit at the three-day exhibition, with thousands of students lining up to see the game.

At first glance, today's video gamers and scientists might appear to be worlds apart. But starting with Tennis for Two, video games have quietly and consistently been within the purview of academic study. Each generation of gamers has seen new titles created at various research institutions in order to explore programming, human-computer interaction, and algorithms. Lesser-known chapters of history reveal these two worlds are not as far apart as you might think

Source: Ars Technica


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 0) by Anonymous Coward on Tuesday July 25 2017, @07:04AM

    by Anonymous Coward on Tuesday July 25 2017, @07:04AM (#544052)

    What's the difference between picking off someone from the distance and stabbing them in the back?