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posted by mrpg on Saturday October 21 2017, @04:51AM   Printer-friendly
from the /*-trueplay()-*/ dept.

Are you game?

Developers that want to stop cheaters in their Windows games are getting a little additional system-level help from Microsoft via TruePlay, a new API being rolled out through Windows 10's Fall Creators Update.

The feature, which is now documented on the Windows Dev Center, lets developers easily prioritize a game as a protected process, cutting off some of the most common cheating methods by essentially preventing outside programs from looking at or altering the game's memory. TruePlay also "monitor[s] gaming sessions for behaviors and manipulations that are common in cheating scenarios," looking at usage patterns on a system level to find likely cheaters.

[...] Windows users will have to explicitly opt in to TruePlay monitoring through a system setting, which first showed up in preview builds as "Game Monitor" back in June. Users that don't opt in won't be able to play games with TruePlay implemented, though; as the settings page notes, "turning this off may limit the games you can play."


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  • (Score: 2, Touché) by Anonymous Coward on Saturday October 21 2017, @08:03AM (3 children)

    by Anonymous Coward on Saturday October 21 2017, @08:03AM (#585600)

    Because we want cheats in all our multiplayer games, right? C'mon.

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  • (Score: 2, Informative) by Anonymous Coward on Saturday October 21 2017, @02:20PM (2 children)

    by Anonymous Coward on Saturday October 21 2017, @02:20PM (#585663)

    As OP said, yes, it seems we do. We just want people to have to pay for them, and call them microtransactions.

    • (Score: 0) by Anonymous Coward on Saturday October 21 2017, @05:58PM

      by Anonymous Coward on Saturday October 21 2017, @05:58PM (#585728)

      Microtransactions almost never affect multiplayer gameplay or if they do, only allow you to get items you could have gotten by grinding.

    • (Score: 0) by Anonymous Coward on Sunday October 22 2017, @12:01PM

      by Anonymous Coward on Sunday October 22 2017, @12:01PM (#585936)

      fucking 'loot crates' and daddies credit card are to blame, and the occasional whale

      that and curated content. fuck that. dont want their opinions never asked why cant i turn it off. i so wish i could turn off updates to skyrim or fo4 and never have gotten that commercial club or whatever that store is they made so that they can charge people for mods

      makes me as angry as i was back in the 'fuck beta' days

      i stopped buying ea games after dragon age origins came out. i'd already bought that game before the shenanigans with their dlc became known--charging extra for content already on the install disk, and worse, it was clear that the content they were selling had been cut from the main game--parts of that content questline hadnt been cleaned up in some areas and had been locked away and hidden instead. you could see how the quests were more seamless into the main plot, at least some of it. anyway they decided to charge extra for what had been intended by the game designers to be in the game all along.

      that and the spore drm [say what you want about the game, i am speaking of the drm]--those two actions were what convinced me. i already was upset about how they ate and fucked over bullfrog, interplay, shiny, origin systems... ultima 9 turned into a console game for christs sake

      but the genie of profitable exploitation is out of the bottle

      next we get ads based on oculus eye tracking via adware technologies. i already dont use facebook. i really wanted to buy into vr stuff for the fun of it, but that is just too invasive, eye tracking. if i cant turn that personalized advertising off then they damn well better show me women with the breast sizes i prefer if I have to spend a few hundred bucks for them to learn i am a heterosexual male gamer