Developers that want to stop cheaters in their Windows games are getting a little additional system-level help from Microsoft via TruePlay, a new API being rolled out through Windows 10's Fall Creators Update.
The feature, which is now documented on the Windows Dev Center, lets developers easily prioritize a game as a protected process, cutting off some of the most common cheating methods by essentially preventing outside programs from looking at or altering the game's memory. TruePlay also "monitor[s] gaming sessions for behaviors and manipulations that are common in cheating scenarios," looking at usage patterns on a system level to find likely cheaters.
[...] Windows users will have to explicitly opt in to TruePlay monitoring through a system setting, which first showed up in preview builds as "Game Monitor" back in June. Users that don't opt in won't be able to play games with TruePlay implemented, though; as the settings page notes, "turning this off may limit the games you can play."
(Score: 0) by Anonymous Coward on Saturday October 21 2017, @01:34PM (1 child)
And so the lockdown begins. For now its just games. Next fall it will be something else. DRM is built into the OS that spies on you.
(Score: 2) by Gaaark on Saturday October 21 2017, @03:15PM
Windows 10's Winter Creators Update pop-up:
"What? You want to retrieve, view and print/email your thesis?
Microtransaction, please.
$10 for the first page, $1 per page after that.
Spank you; spank you very very much.
Spank you over and over again!"
--- Please remind me if I haven't been civil to you: I'm channeling MDC. ---Gaaark 2.0 ---