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posted by martyb on Wednesday November 15 2017, @08:26AM   Printer-friendly
from the battling-over-celebrities-==-star-wars dept.

Games publisher EA has changed a rule in its Star Wars Battlefront II video game after a huge backlash.

During the game, players have to obtain credits - either by buying them or through long hours of game play - to unlock popular characters including Luke Skywalker and Darth Vader.

Many players said it was unfair as the gaming required worked out at around 40 hours per character, unless they paid.

EA says the number of credits required will now be reduced by 75%.

"Unlocking a hero is a great accomplishment in the game, something we want players to have fun earning," said executive producer John Wasilczyk from the developer Dice, in a statement.

Maybe EA should spend less time withholding heros from players and more time helping players find the hero within.


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  • (Score: 3, Interesting) by stretch611 on Wednesday November 15 2017, @02:59PM (2 children)

    by stretch611 (6199) on Wednesday November 15 2017, @02:59PM (#597296)

    Screw EA... They have been undeserving of my money for over a decade now. They have done the online drm for years now, and then they drop support of games after a sequel exists effectively locking you out of playing older titles completely. They love sports games... essentially updating the stats every year, forcing consumers to buy it new every year at full price without any real game update. And forget about bug fixes... the only way bugs will get fixed is if it affects the bottom line. They buy smaller publishers with a good reputation and established IP then force them into substandard releases until the innovation and money dry up. (think Westwood and Origin.) And EA is not alone... a lot of other big publishers do the same thing.

    The real sad thing is that EA used to have a great reputation back in the early days... the old 8bit Commodores and Ataris. Wonderful classics like MULE, Pinball Construction Set, Archon, Populous, Racing Destruction set, and a ton of others. They still had some flops back then too, but it wasn't like now were they seem to encourage flops with a low budget to make a huge profit margin. Back then, EA was a distribution company for smaller independents... at least that is how they started.

    To get the best games now, go independent. Smaller studios support their games, are more likely to listen to their customers, and less likely to have ball-kicking DRM. (Though *some* do require steam.) I have probably gotten more hours of entertainment out of Factorio [factorio.com], Rimworld [rimworldgame.com], and Prison Architect [introversion.co.uk] (each) then I have with the combined Command and Conquer/Red Alert franchise.

    Note: I am willing to put up with Steam's DRM... but for those that are not, GOG does have DRM-Free versions of many games. Another thing... Smaller studios generally get the most profit when buying direct off their websites. (But some don't bother and redirect you to Steam, GOG, or Humble Bundle.)

    Full disclosure: Now all my gaming is done on Linux... native, not WINE. It makes it easier to avoid EA, Ubisoft, and Bethesda because they will not support linux. However, there are plenty of games supporting linux even in AAA titles. (like Civilization V and VI, or Warhammer, F1 Racing, and Dota 2.) Honestly, there are enough games supporting linux that you need to watch out for crapware... which sadly is one problem that going indie devs does not solve.

    --
    Now with 5 covid vaccine shots/boosters altering my DNA :P
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  • (Score: 2) by Freeman on Wednesday November 15 2017, @04:22PM (1 child)

    by Freeman (732) on Wednesday November 15 2017, @04:22PM (#597335) Journal

    As far as indie games go, I would also highly recommend Terraria.

    --
    Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"
    • (Score: 0) by Anonymous Coward on Wednesday November 15 2017, @04:28PM

      by Anonymous Coward on Wednesday November 15 2017, @04:28PM (#597337)

      dwarf fortress or go home