Stories
Slash Boxes
Comments

SoylentNews is people

posted by Fnord666 on Sunday December 10 2017, @09:57PM   Printer-friendly
from the ontology-in-VR dept.

Google Is Building A New Foveation Pipeline For Future XR Hardware

Google's R&D arm, Google Research, recently dedicated some time and resources to discovering ways to improve the performance of foveated rendering. Foveated rendering already promises vast performance improvements compared to full-resolution rendering. However, Google believes that it can do even better. The company identified three elements that could be improved, and it proposed three solutions that could potentially solve the problems, including two new foveation techniques and a reworked rendering pipeline.

Foveated rendering is a virtual reality technique that uses eye tracking to reduce the amount of image quality necessary in areas covered by the peripheral vision.

The new techniques mentioned are Phase-Aligned Rendering and Conformal Rendering.

Also at Google's Research Blog.

Related: Oculus VR Founder Palmer Luckey on the Need for "Unlimited Graphics Horsepower"
Google Implements Equi-Angular Cubemaps Technique for Better VR Quality
Oculus Research Presents Focal Surface Display. Will Eliminate Nausea in VR
Virtual Reality Audiences Stare Straight Ahead 75% of the Time


Original Submission

 
This discussion has been archived. No new comments can be posted.
Display Options Threshold/Breakthrough Mark All as Read Mark All as Unread
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • (Score: 2, Funny) by Anonymous Coward on Sunday December 10 2017, @11:05PM

    by Anonymous Coward on Sunday December 10 2017, @11:05PM (#608093)

    google will build a database of my eye movements: "citizen unit #666, STOP looking at the boobies!"

    Starting Score:    0  points
    Moderation   +2  
       Funny=2, Total=2
    Extra 'Funny' Modifier   0  

    Total Score:   2