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posted by Fnord666 on Sunday January 07 2018, @03:22AM   Printer-friendly
from the no-electrician-needed dept.

The Nintendo Switch has been named America's fastest-selling home games console.

A total of 4.8 million units were sold in the US during the 10 months following the Switch's launch there on 3 March last year.

The Switch breaks tradition with the firm's previous home consoles in allowing owners to use it as a portable console for game-playing on the move.

One analyst said Nintendo had completely turned its business around.

The previous record for the fastest-selling console in the US was Nintendo's Wii, launched in 2006, which went on to be one of the top-selling consoles in history worldwide.

However, the company's next offering - the Wii U - fared much more poorly.

As a consequence, Nintendo had been under considerable pressure to deliver a popular device this time around.

What if you don't like Mario or Zelda?


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  • (Score: 3, Informative) by Marand on Sunday January 07 2018, @03:44AM

    by Marand (1081) on Sunday January 07 2018, @03:44AM (#618998) Journal

    What if you don't like Mario or Zelda?

    You don't have to like those to want a Switch, though it does help. Splatoon 2 and ARMs are also a lot of fun, Metroid Prime 4 is coming, and I've heard some of the other Switch games are a blast as well.

    That said, I'd argue that you can't gauge your potential to enjoy Breath of the Wild based on how much or little you've liked previous Zelda titles, because it's a very, very different game from the formula the series has followed since the smash success of Ocarina of Time redefined what people expected from a Zelda game. It's a sandbox game, more akin to a Zelda-skinned Grand Theft Auto or Elder Scrolls game than a post-OoT Zelda. Its open nature makes it feel less like post-OoT Zelda and more like an evolution of the original NES game and A Link to the Past on the SNES.

    If you like being given a world to explore and no restrictions on how to go about doing it, it's a game you can get sucked into. Even the shrine puzzles (how you increase your health or stamina) are open-ended: they have intended solutions, but they aren't strictly enforced, so you can often solve them multiple ways, sometimes easier or harder than the "correct" solutions.

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