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posted by Fnord666 on Thursday April 12 2018, @12:03PM   Printer-friendly
from the swearing-like-drunken-sailors dept.

Ubisoft is cracking down on "Toxic Players" in the game "Rainbow Six: Siege". I was somewhat surprised to see that they hadn't implemented a mute option to begin with as well.

Players will also soon have the ability to mute either or both of the text and voice chat for other players in their matches, giving more "direct control over communication channels."

I left the world of FPS Multiplayer games nearly 10 years ago, because of the toxic environment. Then again, that may have mostly just been staying away from certain games (Call of Duty) that appealed to the demographic (10 year old kids who can more or less say whatever they feel like) I didn't want to associate with. It's one thing to have the occasional being "cursed at" by a teenager / adult, because something went belly up for them. It's another to have a string of profanity that you've never heard the like being uttered by a 10 year old kid as a standard part of the game.

Apparently their parents don't know where they are / what they're doing, don't believe in parenting, don't think that verbal abuse is a thing, or some various mixture thereof. I'm not generally in favor of censorship, but at some point someone needs to step-in. At one point that was the parents, but that doesn't seem to be happening nearly as much as it used to.

https://arstechnica.com/gaming/2018/04/ubisoft-cracking-down-on-hate-speech-team-killing-in-rainbow-six-siege

The core of the changes centers around players using "racial or homophobic slurs, or hate speech," defined by the game's Code of Conduct as language that's "illegal, dangerous, threatening, abusive, obscene, vulgar, defamatory, hateful, racist, sexist, ethically offensive, or constituting harassment."

TL;DR
Game company banning toxic players. It's about time.


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  • (Score: 1, Interesting) by Anonymous Coward on Thursday April 12 2018, @04:05PM (2 children)

    by Anonymous Coward on Thursday April 12 2018, @04:05PM (#665990)

    I remember when multiplayer games were a new thing (yes I'm old) and thought that they were incredible and loved them. Soon the dreary reality caught up with me: the other people were totally ruining the experience, not just by trolling or saying stupid things but with pretty much all many of them did. Completely out of character and often not acting as a team. I went back to singleplayers for a long time. Nowadays I'm somewhere in the middle. But hey, people are shit.

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  • (Score: 1, Interesting) by Anonymous Coward on Thursday April 12 2018, @04:40PM (1 child)

    by Anonymous Coward on Thursday April 12 2018, @04:40PM (#666010)

    ggez n00b

    j/k, but in my experience it is actually a small minority of players who are shit and ruin everything. Yes in-character gaming is super rare because it is akin to acting and not many people are into it. Yes teamwork is hard, not everyone gets it and quite a few people are there to have their own fun with a game they bought. I would stick to calling the true assholes shit-people. The global application of "people are shit" is not only untrue but unhealthy for your mind. If it helps I suffer from the same view and I'm working on seeing the brighter side of humanity. Remember that we often only see the negative actions of others while the positive actions are often unnoticed. Also, the millions of opportunities for people to be shitty that get passed by are not taken into account by our brains. 9:1 people are decent:shitty.

    • (Score: 0) by Anonymous Coward on Friday April 13 2018, @04:10AM

      by Anonymous Coward on Friday April 13 2018, @04:10AM (#666331)

      Thanks for the reply and belonging to your majority. I guess you're right too. Good reality check I needed it!