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posted by chromas on Saturday April 14 2018, @06:02AM   Printer-friendly
from the how-to-train-your-robot dept.

Submitted via IRC for SoyCow9228

Video game characters could soon be truer to life thanks to AI that can teach itself to fight and flip.

Video game developers often turn to motion capture when they want realistic character animations. Mocap isn't very flexible, though, as it's hard to adapt a canned animation to different body shapes, unusual terrain or an interruption from another character. Researchers might have a better solution: teach the characters to fend for themselves. They've developed a deep learning engine (DeepMimic) that has characters learning to imitate reference mocap animations or even hand-animated keyframes, effectively training them to become virtual stunt actors. The AI promises realistic motion with the kind of flexibility that's difficult even with methods that blend scripted animations together.

Source: https://www.engadget.com/2018/04/11/ai-teaches-itself-stunts/

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  • (Score: 1) by Ethanol-fueled on Saturday April 14 2018, @11:10PM

    by Ethanol-fueled (2792) on Saturday April 14 2018, @11:10PM (#667085) Homepage

    Go ask the developers at RockStar who coded the Grand Theft Auto series. Would you be asking me the same question if the racism component were left out of my above post?

    Sites like Liveleak exist for a reason: Humans are born with bloodlust.