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posted by Fnord666 on Monday June 18 2018, @11:41AM   Printer-friendly
from the more-like-Kojima dept.

Submitted via IRC for BoyceMagooglyMonkey

Tommy Refenes' life is about to change dramatically. He's turning 37 in a few days and his first child, a boy, is expected to arrive just a few weeks later. On top of this perfect storm of personal anxiety, he's preparing to launch his second major video game, Super Meat Boy Forever, later this year on the PlayStation 4, Xbox One, Nintendo Switch and PC.

Unlike in parenthood, Refenes has experience in the video game industry. He's famous in the world of independent development for his programming work on Super Meat Boy, a legendary 2010 platformer that helped usher in the modern marketplace for indie games. He's also a film star: Refenes and game designer Edmund McMillen were the focus of the 2012 documentary Indie Game: The Movie, which tracked the development and surprisingly successful launch of Super Meat Boy. The movie was a critical and commercial hit, picking up an award for documentary editing at the 2012 Sundance Film Festival.

Source: https://www.engadget.com/2018/06/15/super-meat-boy-forever-tommy-refenes-indie-interview-e3/


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  • (Score: 0) by Anonymous Coward on Monday June 18 2018, @02:01PM (2 children)

    by Anonymous Coward on Monday June 18 2018, @02:01PM (#694511)

    Others don't.

  • (Score: 2) by dast on Monday June 18 2018, @03:42PM (1 child)

    by dast (1633) on Monday June 18 2018, @03:42PM (#694547)

    How is designing a good game winning the lottery of capitalism?

    • (Score: 0) by Anonymous Coward on Tuesday June 19 2018, @10:17AM

      by Anonymous Coward on Tuesday June 19 2018, @10:17AM (#694899)

      They get the money instead of the state?

      Maybe it's like winning a MUD. You can't actually win, but you can get nice things and make some good memories.