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posted by cmn32480 on Friday July 27 2018, @07:08PM   Printer-friendly
from the virtually-assured dept.

HTC has hit back against claims of declining VR sales figures:

The blog post in particular references a report from Digital Trends which talks about VR sales figures from Amazon, and proceeds to point out a number of ways which the data presented could be misleading.

Several points made by HTC Vive are ones that have also been addressed by VRFocus, as seen in an article about the modern VR cycle, and some comments in the weekly VR vs. article. HTC Vive were not pulling punches right from the very start, evening saying in the introduction: "Analyst reports are in and apparently, it's curtains for Virtual Reality (VR). Pardon us if we're not heeding the alarms. News of the so-called death of VR comes once a year and is greatly exaggerated."

From there, the blog post proceeds in a point-by-point fashion, discussing how early consumer VR was largely driven by smartphone-based devices such as the Samsung Gear VR and Google Cardboard. Not only have these devices been superseded by standalone units like the Oculus Go, which offer a better visual experience, but the promotional offers which were available for phone launches have now long since passed. HTC Vive also point out that PC-based VR companies are yet to release any solid sales figures, and that much of the growth of premium VR has been centered around location-based VR centres, something which the Digital Trends report did not address.

Vive blog post.

Related: HTC's Vive Pro to Launch on April 5
Facebook Launches Oculus Go, a $200 Standalone VR Headset
VirtualLink Consortium Announces USB Type-C Specification for VR Headsets


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  • (Score: 0) by Anonymous Coward on Friday July 27 2018, @07:52PM

    by Anonymous Coward on Friday July 27 2018, @07:52PM (#713818)

    Looking at the live feeds, the best usage VR headsets are demonstrating right now is for competitive games where reaction times and full immersion to maintain focus are required. That is, if you play a lot of shooters, fighters or racers, getting a VR headset and ignoring all the VR features only to play it conventionally with a keyboard+mouse/xbox controller can reliably improve your performance / let you play longer.

    You can even go the other route and prop a bed tray over your lap for the keyboard + mouse while reclining in super-lazy mode. The latter is a good method to get the tablet-gen kids to learn touch typing as well.