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posted by janrinok on Tuesday September 04 2018, @11:27AM   Printer-friendly
from the lot-of-gaming dept.

https://mashable.com/article/doom-2-secret-24-years-found/

Video games are often filled with secrets. They just don't usually stay hidden for this long.

Doom series co-creator John Romero took to Twitter on Friday with an exuberant congratulations for Zero Master, the YouTuber who discovered a secret unlock that's confounded Doom II fans for more than two decades. The secret is out now, and Romero is thrilled.

To be clear, the location itself isn't the secret here. Doom and its sequel have been a source of public fascination for decades, and dedicated programming-savvy fans discovered all of its hidden areas long ago.

What's unique about this one, however, is no one's ever managed to unlock it without cheating. As such, no one has ever been able to claim a 100 percent completion — a milestone that requires players to find every secret in the game — in the 24 years since Doom II launched. Until now.


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  • (Score: 2) by Phoenix666 on Tuesday September 04 2018, @08:09PM (3 children)

    by Phoenix666 (552) on Tuesday September 04 2018, @08:09PM (#730443) Journal

    This depresses me in a way I haven't experienced since they ruined the Duke Nukem Forever joke. Dammit.

    --
    Washington DC delenda est.
    Starting Score:    1  point
    Karma-Bonus Modifier   +1  

    Total Score:   2  
  • (Score: 0) by Anonymous Coward on Tuesday September 04 2018, @09:15PM (2 children)

    by Anonymous Coward on Tuesday September 04 2018, @09:15PM (#730470)

    what joke?

    i'm all out of gum so don't make me fulfil the alternative.

    • (Score: 4, Informative) by Phoenix666 on Wednesday September 05 2018, @04:26AM (1 child)

      by Phoenix666 (552) on Wednesday September 05 2018, @04:26AM (#730618) Journal

      Guess the reference was lost on younger viewers: Duke Nukem Forever was an awesome running joke. Many had played and enjoyed Duke Nukem after Doom's success. It was so popular that the publisher set out right away to produce a sequel. Except "next year!" Stretched into "no, this year, no really!" Because of development delays and scope changes and basically every dev horror story in the book. Then the company went belly up, because they had spent so much time and money on the game without bringing it to market. Then the PHBs bailed and somebody else convinced a different group of investors to pony up funding on what was gonna be a sure-fire hit. Except it got caught up in new scoping and redesign because graphics and tastes had moved on, and one thing led to another and that effort went belly up, too. On and on. It became a metaphor for the forever project whose completed awesomeness was right around the corner, but which never came to be. It was the epic punchline to every lofty software claim put out by marketroids," pfft, yeah, sure, they'll swing that about a week after they finish Duke Nukem Forever," (meaning, it was never gonna happen.)

      Then somebody did eventually come along and finish it, in the most mediocre way possible. Thus the world gained another forgettable software title and lost one of the best internet memes ever.

      --
      Washington DC delenda est.
      • (Score: 0) by Anonymous Coward on Wednesday September 05 2018, @12:40PM

        by Anonymous Coward on Wednesday September 05 2018, @12:40PM (#730718)

        OMG I must go play this.
        I wonder if I still have an old PII around somewhere or something