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posted by Fnord666 on Wednesday September 12 2018, @03:08AM   Printer-friendly
from the top-ten-list dept.

Submitted via IRC for takyon

Continuing on from the NVIDIA GeForce RTX 2080 expectations on Linux shared earlier this week, here's a list of ten reasons why Linux gamers might want to pass on these soon-to-launch graphics cards from NVIDIA.

The list are various reasons you may want to think twice on these graphics cards -- at least not for pre-ordering any of them right away. Not all of them are specific to the Turing GPUs per se but also some NVIDIA Linux infrastructure problems or general Linux gaming challenges, but here's the list for those curious. And, yes, a list is coming out soon with reasons Linux users may want to consider the RTX 20 series -- well, mostly for developers / content creators it may make sense.

Here is the list:

  1. Lack of open-source driver support
  2. It will be a while before seeing RTX/ray-tracing Linux games
  3. Turing appears to be a fairly incremental upgrade outside of RTX
  4. The GeForce GTX 1080 series already runs very well
  5. Poor Wayland support
  6. The Linux driver support for Turing is unclear
  7. These graphics cards are incredibly expensive
  8. SLI is next to worthless on Linux
  9. VR Linux support is still in rough shape
  10. Pascal prices will almost surely drop

That's the quick list outside of my detailed pre-launch Linux analysis. A similar list of the pros for the RTX 20 series on Linux will be coming out shortly. It will certainly be interesting to see after 20 September how the NVIDIA GeForce RTX 20 series works on Linux.

Source: https://www.phoronix.com/scan.php?page=news_item&px=10-Reasons-Pass-RTX-20-Linux

Previously: Nvidia Announces RTX 2080 Ti, 2080, and 2070 GPUs, Claims 25x Increase in Ray-Tracing Performance


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  • (Score: 2) by rigrig on Wednesday September 12 2018, @09:30AM (1 child)

    by rigrig (5129) <soylentnews@tubul.net> on Wednesday September 12 2018, @09:30AM (#733529) Homepage

    Once customers understand what is out there, they design it into things... and isn't that what damn near every manufacturer wants?

    No, they want NVIDIA developers to help game developers optimize things, because that way games end up performing best on NVIDIA hardware.

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  • (Score: 1) by anubi on Thursday September 13 2018, @12:00PM

    by anubi (2828) on Thursday September 13 2018, @12:00PM (#734167) Journal

    Old hardware engineer here.... and I remember back in my heyday of the 80's, how sales reps were stumbling all over themselves, bringing us all sorts of databooks, samples, anything it took, to get us to design their chips into the stuff we made.

    If we did not know how it worked, no way were we designing the thing in because we thought it looked cool.

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