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posted by martyb on Wednesday September 19 2018, @06:23AM   Printer-friendly
from the I-could-really-get-into-that! dept.

Mozilla's Firefox Reality web browser is now available

Mozilla's vision of a VR-first web browser is ready for consumers to download and judge.

Firefox Reality is a browser built entirely for virtual reality. While you may have read about desktop Firefox or Chrome adding WebVR support, Firefox Reality is a web browser that you actually use entirely inside a VR headset. You can visit URLs, search things and otherwise browse the 2D and 3D internet within the new browser all without moving a mouse, just your VR hand controller.

Firefox Reality is available on the Oculus, Viveport and Daydream platforms and is optimized to run on the latest standalone mobile headsets like the Oculus Go and Lenovo Mirage Solo.

Also at Engadget, Road to VR, VRFocus, and VentureBeat.

Related: Hubs by Mozilla: A New Way to Get Together Online


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  • (Score: 2, Informative) by bussdriver on Wednesday September 19 2018, @03:15PM (1 child)

    by bussdriver (6876) Subscriber Badge on Wednesday September 19 2018, @03:15PM (#737063)

    Instead of the UX employees continuing to alienate their users, they should have them design experimental UI in dead end projects like this one. Maybe somebody else can restore some freedom to the main browser now? Somehow they can't fire anybody over there.

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  • (Score: 2) by FatPhil on Wednesday September 19 2018, @09:42PM

    by FatPhil (863) <pc-soylentNO@SPAMasdf.fi> on Wednesday September 19 2018, @09:42PM (#737247) Homepage
    I remember investigating a VRML po^H^Hentertainment site over 20 years ago that was set up like an art gallery. And being 20+ years ago, it was dead slow and laggy. In the time they sent me some more corridor, they could have sent me more goddamn po^H^Hentertainment! User interface and experience 'experts' are phenominally ill-suited to the job they've elevated themselves to. Any wanker can see that.

    And the worst of the worst - these guys are just making the same old mistakes. For 99% of tasks, we don't want immersive interfaces, we want interfaces that are at our fingertips.
    --
    Great minds discuss ideas; average minds discuss events; small minds discuss people; the smallest discuss themselves