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posted by chromas on Saturday November 03 2018, @03:27PM   Printer-friendly
from the tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tap-tapp-tap dept.

Diablo is getting a 'full-fledged' mobile RPG

Blizzard is bringing Diablo to mobile devices, the company announced today during BlizzCon 2018. The game's creators promised a "full-fledged action RPG" called Diablo Immortal. Diablo Immortal picks up after Diablo II: Lord of Destruction and will launch for iOS and Android.

The mobile RPG is a massively multiplayer online action game; players will be able to drop in and out of groups and play through "dynamic events" as they travel through Sanctuary. Classes include monk, wizard, crusader, demon hunter, necromancer, and barbarian. Blizzard is currently allowing players to pre-register for a chance to join the game's upcoming beta.

Fingers do massive damage to phones.

Also at Ars Technica.

Related: Blizzard Releases an Update for Diablo II... 16 Years After its Release
Animated "Diablo" Series Reportedly Coming to Netflix


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  • (Score: 4, Informative) by edIII on Saturday November 03 2018, @09:07PM

    by edIII (791) on Saturday November 03 2018, @09:07PM (#757382)

    Don't forget fremium bullshit. Where it is designed to be almost as impossible to get a killscreen on an 80's arcade machine as it is to beat the game normally. Which is a good analogy, because those arcade games were designed to eat quarters. So you will start out the game at a deep disadvantage, and may not even be able to beat the game, or beat in a timely manner (10 years at the drop rate for some items).

    On top of all of that.... how well does a touchscreen act as an input device for a video game like Diablo? I don't think RPGs work all that well without a mouse for one, and certainly a keyboard. The serious gamers will miss their custom macros and whatnot.

    Could be interesting, but the chances it's not fucked up with advertisements, freemium bullshit, or poor interfaces is fairly low.

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