Nvidia is proud to announce PhysX SDK 4.0, available on December 20, 2018. The engine has been upgraded to provide industrial grade simulation quality at game simulation performance. In addition, PhysX SDK has gone open source, starting today with version 3.4! It is available under the simple 3-Clause BSD license. With access to the source code, developers can debug, customize and extend the PhysX SDK as they see fit.
(Score: 3, Insightful) by Anonymous Coward on Tuesday December 04 2018, @12:56PM
I like Linus' way of saying that better:
https://www.wired.com/wp-content/uploads/blogs/wiredenterprise/wp-content/uploads//2012/06/Screen-shot-2012-06-18-at-10.32.45-AM.png [wired.com]