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posted by chromas on Tuesday December 11 2018, @11:49PM   Printer-friendly
from the Anniversary-Spectacular-of-Spooky-Doom dept.

Submitted via IRC for SoyCow1984

Ready to feel ancient? The original Doom is 25 years old -- and co-creator John Romero wants to make sure you know it. He's preparing an add-on for the 1993 game, Sigil, that serves as a "spiritual successor" to the classic shooter's fourth episode ("Thy Flesh Consumed") with nine single-player story levels as well as nine multiplayer deathmatch levels. The expansion will be free if you're just looking for some nostalgia-fueled demon slaying, but you can also spend a lot of money on it if you're determined to flaunt your fandom.

[...] Both the new levels and the physical copies are expected to arrive in mid-February.

Source: https://www.engadget.com/2018/12/10/john-romero-doom-sigil-expansion/

According to Paul Thurrott, there will be 9 new single players levels and 9 new death match levels released for free but you will need the original DOS game in order to play them. It's planned for mid February so comfortably misses the 25 year anniversary.

"SIGIL is the spiritual successor to the fourth episode of DOOM, and picks up where the original left off."

I'm guessing you could get a legitimate copy from Good Old Games or fire up DOSBOX if you still have a version on floppy that will actually load.


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  • (Score: 2) by Nuke on Thursday December 13 2018, @10:38AM

    by Nuke (3162) on Thursday December 13 2018, @10:38AM (#773937)

    Just to be clear, you said "PRBoom" rather than "PRBoom+". Plain PRBoom is now somewhat obsolete, the last version (2.5.0) was in 2008 but the project has been continued to the present day (2017 at least) by a different maintainer as "PRBoom+"; it does add some features like the ability to look up and down. In the Debian repository it is called "prboom-plus" and the "prboom" in the repository is I believe just a link to "prboom-plus".

    You might also notice something in the repositories called "Freedoom". This in effect includes a free and open source doom iwad (replacing the commercial ones such as "doom2.wad"). I have tried it briefly; the graphics are somewhat different, although the monsters are recognisable.

    PRBoom evolved from a combination of Boom (a DOS port of Doom) and LXDoom (a Linux port), the underlying game engine being from LXDoom. Both Boom and LXDoom evolved from the original ID Software UNIX code of Doom which was developed on a Next workstation, never sold commercially but later open sourced. PRBoom was recomended by ID Software themselves for ports to other devices such as handhelds as it was very stable and faithfully reproduced the behaviour of the original Doom executable (minus the bugs). I had a small involvement with this evolution and my name is in the PRBoom credits somewhere :-)

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