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posted by chromas on Sunday December 16 2018, @02:17PM   Printer-friendly
from the Microsoft's-store-cries-quietly-in-the-corner dept.

Following an announcement by Fortnite developer Epic Games that it would create its own PC games store, giving 88% of revenue to developers, Discord has announced that it will give 90% of revenue to developers who sell games on its own store:

Discord is looking to make its fledgling game store the most developer-friendly option around. Today, the company announced that it will offer developers a 90 percent share of revenue when its PC game store opens up to all creators starting next year. The store first launched in October with a heavily curated selection of indie games, including Into the Breach and Dead Cells as well as a handful of timed exclusives. Currently, it operates under a fairly standard 70 / 30 revenue split.

"Turns out, it does not cost 30 percent to distribute games in 2018," Discord CEO Jason Citron explained in a blog post. "After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share."

Last week, Fortnite developer Epic launched its own PC games store, which similarly offered a more developer-friendly revenue split, taking just a 12 percent cut of all game sales. Both Epic and Discord are looking to make their digital shops more appealing to developers by offering better terms than the current dominant platform Steam.

Also at TechCrunch, Polygon, and Wccftech.


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  • (Score: 2) by Pino P on Monday December 17 2018, @01:00PM (9 children)

    by Pino P (4721) on Monday December 17 2018, @01:00PM (#775370) Journal

    Platform exclusives should DIAF.

    Do "platform exclusives" in this sense include a game that is available only for Linux and Windows until the developer grows to become financially able to port it to consoles? Do they include games that are exclusive to Android because they don't make a lot of sense on a stationary desktop or console or on a device without a multitouch screen?

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  • (Score: 3, Insightful) by Freeman on Monday December 17 2018, @04:11PM (8 children)

    by Freeman (732) on Monday December 17 2018, @04:11PM (#775432) Journal

    I would be happy, if all Android games suddenly vanished and their contribution to the gaming world removed retroactively. Since, the main thing they introduced / popularized is microtransactions / free to play / devilry.

    --
    Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"
    • (Score: 2) by Pino P on Thursday December 20 2018, @01:46PM (7 children)

      by Pino P (4721) on Thursday December 20 2018, @01:46PM (#776788) Journal

      Would you prefer that iOS had a monopoly on touch screen phones and touch screen tablets?

      • (Score: 2) by Freeman on Thursday December 20 2018, @04:08PM (6 children)

        by Freeman (732) on Thursday December 20 2018, @04:08PM (#776822) Journal

        Assuming, it meant there were no microtransactions and other devilry popularized by mobile games, I would take it as a massive improvement.

        --
        Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"
        • (Score: 2) by Pino P on Thursday December 20 2018, @05:25PM (5 children)

          by Pino P (4721) on Thursday December 20 2018, @05:25PM (#776858) Journal

          There might even be more microtransactions in an iOS-monopoly situation, if only to recoup the cost of a Mac to run Xcode (in addition to whatever brand of computer the developer regularly uses) and the $99 developer program fee.

          • (Score: 2) by Freeman on Thursday December 20 2018, @05:39PM (4 children)

            by Freeman (732) on Thursday December 20 2018, @05:39PM (#776864) Journal

            The assumption was that there would be 0 mobile games, no matter the mobile OS. It was just me wishing that these horribly awful payment schemes hadn't made it into mainstream games.

            --
            Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"
            • (Score: 2) by Pino P on Thursday December 20 2018, @06:12PM (3 children)

              by Pino P (4721) on Thursday December 20 2018, @06:12PM (#776882) Journal

              Then what should people who would otherwise have played a mobile game do instead with that time? Would you instead prefer to give the monopoly to Nintendo? At the time, Nintendo was infamous for the Bob's Game incident when it no-platformed a prospective developer of DS games because it operated out of a home studio.

              • (Score: 2) by Freeman on Thursday December 20 2018, @06:21PM (2 children)

                by Freeman (732) on Thursday December 20 2018, @06:21PM (#776887) Journal

                Yes, Yes, and more Yes. Either that or come up with real games for portable hardware. Like Sony did with PSP. I would rather see real innovation in creating good games. Than see what is essentially rip-off artists exploiting people with the creation of horrible systems and games.

                --
                Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"
                • (Score: 2) by Pino P on Thursday December 20 2018, @06:50PM (1 child)

                  by Pino P (4721) on Thursday December 20 2018, @06:50PM (#776903) Journal

                  Either that or come up with real games for portable hardware. Like Sony did with PSP.

                  Sony has since abandoned PSP and its successor PlayStation Vita without announcing a successor to PlayStation Vita. Seeing as you disapprove of gaming on cell phones, the only remaining handheld video game platform is Nintendo's. This leaves me with two questions:

                  1. If you developed a PC prototype of a handheld game with intent to port it to a handheld platform for release, and Nintendo rejected you, what recourse would you expect to have?
                  2. What position if any do you hold in NTDOY?
                  • (Score: 2) by Freeman on Thursday December 20 2018, @10:04PM

                    by Freeman (732) on Thursday December 20 2018, @10:04PM (#776988) Journal

                    It's unfortunate about the demise of the PSVita, but all I can think is that they shot themselves in the foot. One of the major benefits of something like the PSP and Nintendo handhelds are physical media. Sure, it's a negative in some senses as well, but you've got something you can then sell when / if you don't want it.

                    If you're literally aiming for one platform, you'd better be making sure that it won't be rejected. Sure, they could probably still reject you for whatever reason they see fit. That's not terribly likely, if you're doing what they expect.

                    I'm definitely not employed by Nintendo and as far as I know, don't have any stock in it. I have purchased the following Nintendo devices though, 1 Game Cube, 1 Wii, and 2 Nintendo DS Lites. I own one or two original Gameboys, but my parents would have purchased those. My Sony purchase history is as follows 2 original PSPs, a PS2, and a PS3 (+1 broken original). I've avoided Microsoft's Consoles like the plague they are. I've already got one terminal infection with Windows, I don't need another. Currently, I have no plans to ever get back into Consoles as they milk their customers for money a lot more than most PC game studios, Blizzard notwithstanding.

                    --
                    Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"