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posted by chromas on Sunday December 16 2018, @02:17PM   Printer-friendly
from the Microsoft's-store-cries-quietly-in-the-corner dept.

Following an announcement by Fortnite developer Epic Games that it would create its own PC games store, giving 88% of revenue to developers, Discord has announced that it will give 90% of revenue to developers who sell games on its own store:

Discord is looking to make its fledgling game store the most developer-friendly option around. Today, the company announced that it will offer developers a 90 percent share of revenue when its PC game store opens up to all creators starting next year. The store first launched in October with a heavily curated selection of indie games, including Into the Breach and Dead Cells as well as a handful of timed exclusives. Currently, it operates under a fairly standard 70 / 30 revenue split.

"Turns out, it does not cost 30 percent to distribute games in 2018," Discord CEO Jason Citron explained in a blog post. "After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share."

Last week, Fortnite developer Epic launched its own PC games store, which similarly offered a more developer-friendly revenue split, taking just a 12 percent cut of all game sales. Both Epic and Discord are looking to make their digital shops more appealing to developers by offering better terms than the current dominant platform Steam.

Also at TechCrunch, Polygon, and Wccftech.


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  • (Score: 0) by Anonymous Coward on Monday December 17 2018, @07:58PM

    by Anonymous Coward on Monday December 17 2018, @07:58PM (#775522)

    "Also, unlike Steam, Epic Games Store doesn't add its own DRM. A few of the games on the Epic Games Store are completely DRM free, while others use their own DRM. The problem is that Epic doesn't advertise which games are DRM free and which aren't."

    You do realize that not every game on Steam actually requires Steam to run right? Yes, you require Steam to actually download the game initially but isn't that going to be the case with any online digitial platform? I can confirm that there are games on Steam that work just fine without Steam being opened - just launch the exe directly and it goes fine. If a game, launched by it's exe directly, opens Steam or refuses to run without Steam - then it's something that was added by the dev. Yeah, games being run outside steam won't get steam cards, etc, but that's to be expected.

    And the problem of Epic not telling you which games are DRM-free or infected with the shit is an instant fail. Anyone who actually cares about the DRM will simply trust anything that isn't explicitly DRM-free as being infected. Why risk it otherwise. That's actually the BIGGEST reason I never buy shit at launch on Steam anymore - because while Steam requires third party DRM to be disclosed on the store page, there are some large and popular devs/publishers that "forget" to disclose it until gamers find out about it on their own, which generally takes a couple days.