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posted by martyb on Saturday December 22 2018, @07:35AM   Printer-friendly
from the how-about-a-nice-roll-playing-game-like...dice? dept.

The Ringer:

The product of three exhausting and exhilarating years of labor by a team of roughly 15 people who didn’t know enough to be daunted by the task they undertook, Baldur’s Gate was a genre-stretching, disc-space-testing hybrid that broke new narrative, technical, and gameplay ground and established the identity of one of the past two decades’ most storied studios. “It just redefined expectations of what a role-playing game could be,” Oster says. “I think it really relaunched the whole concept of what a Western RPG is.”

Was Baldur's Gate that important, or just a reprise of Ultima?


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  • (Score: 0) by Anonymous Coward on Saturday December 22 2018, @05:49PM (1 child)

    by Anonymous Coward on Saturday December 22 2018, @05:49PM (#777593)

    Until patch 1.18 or so, and wasn't really playable until 1.30 or 1.50. The last patch of the original game was 1.9x after both expansions, neither of which were supported on linux on the release day patch. Hint: market demand had been there for the game from the start. They had even claimed for about a year into development that a BeOS port was on the way (Even though NONE of the ports had been started. The OSX port came out before the linux port, even though it was started later but had been announced as a release day feature up until a few months before release.)

    I don't know if any of the old forum posts are still available on archive.org, but there are whole threads discussing the blatant fraud Bioware pushed during this time, including discussions of a class action lawsuit (I don't know if anything happened with it, but it was an important facet in ensuring that linux port got released. A port which never found its way into either NWN2, or KotOR, both of which were based on enhanced versions of the same engine, and which should have as a result had the majority of the porting work already done.)

  • (Score: 2) by The Mighty Buzzard on Saturday December 22 2018, @06:23PM

    by The Mighty Buzzard (18) Subscriber Badge <themightybuzzard@proton.me> on Saturday December 22 2018, @06:23PM (#777604) Homepage Journal

    That'd probably be why then. I played it as soon as I could and never worried much about patching unless there was something broken affecting me specifically.

    --
    My rights don't end where your fear begins.