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posted by mrpg on Monday December 31 2018, @09:31AM   Printer-friendly
from the arcane dept.

Microsoft drops brain teasers from employee interview process

The interview process for Silicon Valley developer jobs has always had a reputation of being an arcane trial by fire exercise designed to weed down thousands of applicants to just the selected few antisocial geniuses.

Microsoft has however been making an effort to improve their hiring process to make it more useful and inclusive, and in a blog post John Montgomery, partner director of program management at Microsoft, explained the changes Microsoft has made to the process, which has meant cutting out such as questions as how many golf balls will fit into a 747.

Rethinking how we interview in Microsoft's Developer Division.

Also at Business Insider.


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  • (Score: 3, Insightful) by c0lo on Monday December 31 2018, @09:33PM (1 child)

    by c0lo (156) Subscriber Badge on Monday December 31 2018, @09:33PM (#780389) Journal

    Well, management *does* mess up budgeting and timescales, so last-minute rush-jobs are the norm. If you find a company that doesn't have managers like that, please let us know.

    I could present you heaps of cases (if only I'd have time) where last-minute rush jobs don't happen, because the rush-jobs over the entire development cycle is the norm - just think "Agile development".
    Now, if you'll excuse me, I need to finish my two rush-jobs for today ('cause who knows how many others I'll need to rush up tomorrow)

    (grin)

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    https://www.youtube.com/watch?v=aoFiw2jMy-0 https://soylentnews.org/~MichaelDavidCrawford
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  • (Score: 0) by Anonymous Coward on Tuesday January 01 2019, @12:14AM

    by Anonymous Coward on Tuesday January 01 2019, @12:14AM (#780444)

    "rush-jobs over the entire development cycle is the norm - just think "Agile development""
    Second that, that is why iterations were renamed to "sprints". Lime a long distance runner who constantly sprints, it either kills them or they are lying to themselves. As developers, we either job hop, make shortcuts to appear to continue velocity, or point pad when estimating.