Steam's monthly hardware surveys suggest the proportion of PC players with a VR headset plugged in roughly doubled in 2018.
For those that own a VR headset, this is good news. A growing active user base means more interested publishers. It's not exponential growth, but it's definitely a good start. I only recently demoed my VR setup to extended family. Even my less tech savvy relatives were quite impressed. One of the things I demoed to each group was the Epic Roller Coaster demo. Really, I'd forgotten how impressive it is the first couple of times through. It's a sit down experience and all you're doing is looking around. It definitely cuts down on the whole getting used to the interface, etc and gets right to the fun part of VR. Here's hoping for at least another 2x increase of users in 2019.
https://arstechnica.com/gaming/2019/01/steam-survey-vr-headset-ownership-roughly-doubled-in-2018/
(Score: 1, Interesting) by Anonymous Coward on Friday January 04 2019, @06:13AM (2 children)
Yes, and all of us have the new virtual hot grits on naked petrified...
Oh wait. Sorry, wrong site. Beg pardon.
(Score: 2) by stretch611 on Friday January 04 2019, @09:14AM (1 child)
naked, petrified.
What scares me is the vision of the long past goatse came to mind. (and after that thought, I am sure moderators are looking for the "-1, Too Much Information" in the dropdown.)
Now with 5 covid vaccine shots/boosters altering my DNA :P
(Score: 2) by VLM on Friday January 04 2019, @10:12PM
Virtual rickroll, virtual 2G1C, etc.