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posted by martyb on Monday January 07 2019, @07:43PM   Printer-friendly
from the Figured-it-out dept.

ArsTechnica:

Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.

Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.

I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.

Is it that games have failed to innovate, or that real life is ultimately more engaging?


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  • (Score: 2) by mth on Monday January 07 2019, @09:48PM

    by mth (2848) on Monday January 07 2019, @09:48PM (#783394) Homepage

    I thought I might be getting too slow when I struggled in Hollow Knight. But then I thought back to the platform games I played when I was young and usually I either used cheat codes or took a long time to finish them. So I think I always sucked at platforming.

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