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posted by martyb on Monday January 07 2019, @07:43PM   Printer-friendly
from the Figured-it-out dept.

ArsTechnica:

Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.

Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.

I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.

Is it that games have failed to innovate, or that real life is ultimately more engaging?


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  • (Score: 3, Interesting) by coolgopher on Monday January 07 2019, @10:46PM

    by coolgopher (1157) on Monday January 07 2019, @10:46PM (#783425)

    Yeah similar story with me. I have neither the interest nor the time for the grind these days, so I'm playing almost exclusively story-driven games now. Some of the favourites would be Rumu, Oxenfree and the amazingly well made Life is Strange / Life is Strange: Before the Storm. With games like that I don't feel like I've been wasting time, which is a feeling I often end up with in grindy games these days. Like a good book I feel like a good game story enriches my experience, not merely shortens my remaining time to experience things.

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