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posted by martyb on Monday January 07 2019, @07:43PM   Printer-friendly
from the Figured-it-out dept.

ArsTechnica:

Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.

Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.

I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.

Is it that games have failed to innovate, or that real life is ultimately more engaging?


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  • (Score: 2) by Freeman on Monday January 07 2019, @11:19PM (1 child)

    by Freeman (732) on Monday January 07 2019, @11:19PM (#783450) Journal

    The Sherlock series was "short", but the "episodes" were feature length films.

    How about Mystery Science Theater 3000? That one count?

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  • (Score: 3, Interesting) by JoeMerchant on Tuesday January 08 2019, @02:43PM

    by JoeMerchant (3937) on Tuesday January 08 2019, @02:43PM (#783665)

    Never got into MS3K, save that for the future I suppose.

    Will admit: BBC has some decent ones, such as Call the Midwife. Also into Death in Paradise now, even it it is the same old unrequited romantic tension murder mystery formula (ala Remmington Steele, early Bones, Lucifer...) the scenery is different (no gritty city strip clubs, though you do get the island bikini parties...) and the stories actually tie into the setting without total contrivance every time.

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