Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.
Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.
I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.
Is it that games have failed to innovate, or that real life is ultimately more engaging?
(Score: 2) by Kell on Monday January 07 2019, @11:39PM (1 child)
I agree with enough of your picks to say I want to try the ones that I haven't played. And you're spot on with MaB:WB. It's a hugely underrated gem of genius that most people never play deep enough to understand how addictively compelling the later stage modes can be. I've wasted as much time on it as I have on KSP (which isn't on your list, and which you really should try). I too, still fire up X-COM, the original, from time to time. I found Xenonauts to be a worthy successor in ways in which the more recent editions are not.
Scientists ask questions. Engineers solve problems.
(Score: 2) by Freeman on Tuesday January 08 2019, @03:34PM
I think I got KSP at some point, but haven't given it a real try. Xenonauts looked ok, but I think the other spiritual successor to the original is better. (I forget it's name, but there's a "gold version.")
Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"