Gaming was like breathing. It was the biggest part of my life as a teenager, one of my priorities as a college student, and eventually one of my most expensive “hobbies” as a young professional.
Then all of a sudden, after thousands of hours spent playing across genres and platforms, boredom hit me hard for the very first time in my early thirties. Some of my favorite games soon gave me the impression of being terribly long. I couldn’t help but notice all the repeating tropes and similarities in game design between franchises.
I figured it was just a matter of time before I found the right game to stimulate my interest again, but time continued to go by and nothing changed.
Is it that games have failed to innovate, or that real life is ultimately more engaging?
(Score: 2) by takyon on Tuesday January 08 2019, @02:53AM
Moreover, both light and sound factor into gameplay, it encourages players to avoid confrontations, it has an excellent soundtrack and ambient sounds, and the community has created hundreds of fan missions for the engine over two decades (along with modernizing the engine).
[SIG] 10/28/2017: Soylent Upgrade v14 [soylentnews.org]