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posted by Fnord666 on Saturday February 09 2019, @02:07PM   Printer-friendly
from the have-played-it-once dept.

Apex Legends Notches 10 Million Players in Three Days:

Electronic Arts may've(sic) found the next Fortnite.

The video game giant, known for its Battlefield war simulation games and upcoming Anthem action adventure title launching in two weeks, surprised the gaming world on Monday when it suddenly released a new game called Apex Legends. The title is free to download and offers a similar feel to Epic Games' Fortnite: Battle Royale, a free last-man-standing "battle royale" title that's become a cultural phenomenon since launching nearly two years ago. Both make their money by selling different looks for characters.

So far, EA says, more than 10 million people have played Apex Legends since it launched. "We hoped you'd love it as much as us, but never in our wildest dreams could we have expected the outpouring of support and positivity we've seen," wrote Vince Zampella, head of EA's Respawn Entertainment division, which made the popular Titanfall shooting game series and its spinoff Apex Legends. "We tested and tweaked. We argued and agreed. We got to a point where we felt some magic."

Apex Legends are... ancient ghost stories told around a campfire at night at a mountainop retreat?


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  • (Score: 2) by takyon on Saturday February 09 2019, @05:05PM (1 child)

    by takyon (881) <reversethis-{gro ... s} {ta} {noykat}> on Saturday February 09 2019, @05:05PM (#798861) Journal

    Total Annihilation was a lot of fun. And there have been many units added to the game by modders, from what I've seen.

    How does Supreme Commander 1/2 hold up? Never played it.

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  • (Score: 3, Informative) by Gaaark on Saturday February 09 2019, @05:43PM

    by Gaaark (41) on Saturday February 09 2019, @05:43PM (#798872) Journal

    Supreme Commander Forged Alliance is the best (although i can't really remember SC1... minds going)

    SC2, if i recall, was okay because it gave you some cool tech like unit launchers (build the launcher, then within it you build a bunch of units, then it launches them to a target area.... kind of like parachuting troops in), but was kinda lame...difficult but repetitive and meh.

    Playing Forged Alliance again: some REALLY difficult scenarios there. Teh one i just finished has you being attacked within 30 seconds of arrival, so you're setting up air and ground attack pods before doing anything else or you are screwed and the attacks come from all sides (it has transports landing on your right while land and air attacks come from teh other sides).

    FA is fun.

    Total Annihilation expansions take it to another level too.

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