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posted by martyb on Tuesday February 26 2019, @11:36PM   Printer-friendly
from the game-on! dept.

AMD's Latest Radeon Drivers Finally Bring Official Support to Ryzen Mobile

When Ryzen Mobile launched in October of 2017, most probably did not envision the poor state its drivers would be in for over a year. AMD never released an official driver for its Raven Ridge-based mobile APUs, so users had to rely on OEMs like HP that only released a single driver in November.

But at CES 2019, AMD promised to fix the situation with official support for Ryzen Mobile through its Adrenaline drivers. Those are the same drivers that already supported AMD's desktop APUs based on the same Raven Ridge architecture used for Ryzen Mobile. Today, AMD finally delivered on that promise with its newest 19.2.3 drivers.

According to AMD's release notes, the new driver offers an average of 10% more performance in gaming compared to the October Ryzen Mobile driver, and in eSports titles specifically, an average of 17% more performance. Of the games tested, most of them showed double-digit performance gains, especially Counter Strike: Global Offensive and Player Unknown's Battlegrounds. These kinds of gains could easily turn an unplayable experience into one that is playable, and such extreme gains are seen because this driver is a year and a half newer than the launch revision.

Also at Engadget.

Related: AMD Finally Pushing Out Open-Source Vulkan Driver
AMD Ceases Graphics Driver Development for 32-Bit Operating Systems


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  • (Score: 2) by Freeman on Wednesday February 27 2019, @04:25PM (1 child)

    by Freeman (732) on Wednesday February 27 2019, @04:25PM (#807662) Journal

    People who get a computer for gaming, don't get a laptop, unless they absolutely must have portability. Even then, you're likely better off with a portable tower + monitor, if you're doing real gaming. Otherwise, it's casual gamers all the way down, with the exception of gamers that have plenty of money to get both a gaming laptop and a gaming desktop. A gaming desktop will outlive a gaming laptop, if due to no other factor than heat management. Even a cramped desktop case has more airflow than pretty much any laptop. Heat is part of the reason why laptops die so quickly. There's also the obvious, laptop is moved around a lot, while the desktop generally just sits there. Most people don't repeatedly drop their desktop on the ground. Whereas, laptops generally take a whole lot more abuse.

    You could also afford a VR Headset + Gaming Desktop for the price of a good gaming laptop. What's more, the good gaming laptop would be worse than the gaming desktop.

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  • (Score: 2) by takyon on Wednesday February 27 2019, @11:24PM

    by takyon (881) <takyonNO@SPAMsoylentnews.org> on Wednesday February 27 2019, @11:24PM (#807854) Journal

    Hopefully tunnel field-effect transistors [wikipedia.org], air channel transistors [soylentnews.org], or some other kind will reduce voltages and power consumption to the point where the laptop and desktop TDPs can converge.

    Phones will still be significantly less powerful due to space constraints. You can put physically larger chips in the other form factors.

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