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posted by martyb on Friday April 05 2019, @04:10PM   Printer-friendly
from the drm-as-the-elephant-in-the-room dept.

Depending on how it is measured, the market share for gaming on GNU/Linux is less than 1%. Jason Evangelho writes at Forbes about what is holding back gaming on GNU/Linux. He outlines three problem areas. First, there is inconsistency across the distros in how hardware — especially the graphics card — is dealt with. Second, major titles continue to ban the accounts of those who join from GNU/Linux hosts. Lastly, he figures that the gamers need to pull behind a single distro and get support for just that one distro because vendors are using the existence of multiple distros as an excuse to support none of them.


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  • (Score: 0) by Anonymous Coward on Saturday April 06 2019, @10:49AM (1 child)

    by Anonymous Coward on Saturday April 06 2019, @10:49AM (#825340)

    There are so many versions of windoze, there is windows 95, windows for workgroups, windos vista, windous ExPee... The list goes on and on. And they are not 1:1 perfect copies of each other in every way. This makes it really hard to support winders. Let's ban people who connect from any of these wildly different operating systems.

  • (Score: 0) by Anonymous Coward on Sunday April 14 2019, @06:48AM

    by Anonymous Coward on Sunday April 14 2019, @06:48AM (#829281)

    Yeah, but they trained the general population to either patch, upgrade, install stuff or buy new hardware.
    This is complete BS.
    The amount of time I spent at LANs getting hardware, software, patches to work so we could game across the network? And it only got worse after CounterStrike.
    We used to have a couple of people dedicate their weekend before the LAN to download the latest version of the game, make sure it works, get the right patches, merge them if possible or batch it, just so people could get on and game when they set up. It didn't always work. There was always one or two people who had to fully uninstall and reinstall or wipe their OS. Windows 98 made it a lot easier. Windows 7 was the best. Still, it was a PITA. Especially when you all had to have the same patch level. It really made people appreciate games that would just play after installing.

    The amount of times we fell back to Quake 2, UT, Red Alert, Armagetron, Dungeon Siege, Starcraft 2, Warcraft 2 and the like because Counter Strike borked it at the latest patch level, half the people can't join? or something just didn't work?

    I'm glad I purchased Quake2 and Unreal Tournament. I got years of play out of them. I might even still have the original disks around somewhere. It's a damn shame playing online isn't doable but I suppose that's life. Only play with friends on your own server maybe.