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posted by Fnord666 on Saturday April 13 2019, @03:37AM   Printer-friendly
from the but-but-cloud! dept.

Microsoft: Google Stadia Has the Infrastructure but Lacks the Content; Cloud Won't Match Local Experience

2019 will be the year that sees some of the biggest tech companies in the world diving into the cloud streaming business for games. Google announced its Stadia platform at the Game Developers Conference 2019 for a launch scheduled later this year, Microsoft confirmed plans to publicly test Project xCloud in the coming months and even Amazon is rumored to be readying its own cloud-based streaming service.

With competition often comes strife, and in an interview with the Telegraph (locked behind the publication's paywall), Microsoft's Chief Marketing Officer for Xbox Mike Nichols didn't pull any punches when he discussed the weaknesses of the upcoming cloud-based streaming platform.

While he admitted that Google has the infrastructure (7,500 edge node locations) to pull it off, Nichols pointed out that unlike Microsoft they don't have strong ties to game developers and publishers to deliver the content that fans expect.

[...]Microsoft CFO Mike Nichols also went on to reiterate that regardless of the availability Project xCloud, the 'local' experience users can get on an Xbox console or Windows PC will remain superior to the cloud in terms of quality.

Previously: Google and Microsoft Eyeing Streaming Game Services
Google Announces "Stadia" Streaming Game Service


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  • (Score: 0) by Anonymous Coward on Saturday April 13 2019, @02:59PM

    by Anonymous Coward on Saturday April 13 2019, @02:59PM (#828972)

    no

    us hardcore gamers are so extreme that we have built in blocks to stupid social media promotions and people called curators or influencers, because we only have room to actually game in our brains.

    all that other stuff is for the spectators--considering it takes a beta primate or less to pay any attention at all to the kardashians or whoever is shaking ad spaces now

    we all know stadia is for convenience gamers, like the people that think phone gaming is hardcore.

    dedicate portable gaming systems used to be cool, but they mostly got ruined because Cloud and arbitrary limits on local gaming and even save games. pay extra to cloud, that sort of shit. local gaming shouldn't need a sign-on to someone else's far away server, etc. but maybe a local one just for scoring.