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posted by takyon on Sunday April 14 2019, @07:57AM   Printer-friendly
from the Welly,-welly,-welly,-welly,-welly,-welly,-well dept.

Devolver Digital is running into trouble with its game, Weedcraft, despite cannabis entering into an age of legalization. The game is about managing a cannabis business from startup to empire, but the videos have been demonetized on YouTube. Facebook is also causing trouble with the game which covers multiple scenarios from prohibition to full legalization. Treatment of the game on those, and other platforms, has been inconsistent.

"It's really hard to say how the game will be affected," Wilson told me. "A lot depends on how much [digital marketplaces] Steam and GOG continue to support its visibility and how many people share the story. All we can do is try to make a conversation happen around the industry and with gamers about this insanity and try to make changes. "

Wilson also pointed out that both YouTube and Facebook run ads for hyper-violent video games. Assault is illegal pretty much everywhere, whereas recreational weed use is legal in many states, such as California, Colorado, and all of Canada.

"We all know that violence/murder is A-OK, and that sex or drugs are not, even when presented in a thoughtful way to an audience with an average age of 40, but we've all known that for far too long," he said.

See also: YouTube, Facebook put up ad roadblocks for Weedcraft, Inc. business sim


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  • (Score: 1) by Coward, Anonymous on Sunday April 14 2019, @10:03PM

    by Coward, Anonymous (7017) on Sunday April 14 2019, @10:03PM (#829499) Journal

    These are the intellectual descendants of the 1960's hippies.

    Probably these "descendants" dislike their parents' culture, because it is the Western way for the new generation to always find fault with the old one. There's something to be said for constant cultural rebirth, even if it ends up being a bit of a random walk.