https://www.lemon64.com/forum/viewtopic.php?t=71262
From the original announcement:
"After 7 years of development... Super Mario Bros. 64
DESCRIPTION
This is a Commodore 64 port of the 1985 game SUPER MARIO BROS. for the Famicom and Nintendo Entertainment System. It contains the original version that was released in Japan and United States, as well as the European version. It also detects and supports a handful of turbo functionalities, and has 2 SID support.
The original game was released in two versions:
- Japanese/US-release - the original for NTSC, 60 Hz video systems.
- European-release - adjusted for PAL, 50 Hz video systems.[...]VERSIONS AND TIMING
This port will try to run the game at the intended speed (as well as having the sound in the correct pitch); this means you can play either version on any type of C64. It also means that the Japanese/US-release will not play 20% slower on a PAL-system. Likewise, the European-release will not play 20% faster on an NTSC-system."
Judging by comments on Lemon64, it is a faithful port:
- Jumping from a powerup works
- The "minus world" trick works
- Wall jump works
(Score: 3, Funny) by jimtheowl on Friday April 19 2019, @08:00PM
Of course it can be considered a waste of time, but what you do in your spare time is always a matter of choice. Writting 6502 code is at least on par with playing sudoku, and much better than watching TV, twitting on twitter or reading news on facebook.
This one is a good way to test the capabilities of those old C64s, if you have one.