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posted by Fnord666 on Saturday April 20 2019, @10:41PM   Printer-friendly
from the broken-windows dept.

McAfee Joins Sophos, Avira, Avast-The Latest Windows Update Breaks Them all:

The most recent Windows patch, released April 9, seems to have done something (still to be determined) that's causing problems with anti-malware software. Over the last few days, Microsoft has been adding more and more antivirus scanners to its list of known issues. As of publication time, client-side antivirus software from Sophos, Avira, ArcaBit, Avast, and most recently McAfee are all showing problems with the patch.

Affected machines seem to be fine until an attempt is made to log in, at which point the system grinds to a halt. It's not immediately clear if systems are freezing altogether or just going extraordinarily slowly. Some users have reported that they can log in, but the process takes ten or more hours. Logging in to Windows 7, 8.1, Server 2008 R2, Server 2012, and Server 2012 R2 are all affected.

Booting into safe mode is unaffected, and the current advice is to use this method to disable the antivirus applications and allow the machines to boot normally. Sophos additionally reports that adding the antivirus software's own directory to the list of excluded locations also serves as a fix, which is a little strange.

Anti-virus programs keeping Windows from booting — are they trying to tell us something?


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  • (Score: 4, Insightful) by Azuma Hazuki on Sunday April 21 2019, @12:30AM (3 children)

    by Azuma Hazuki (5086) on Sunday April 21 2019, @12:30AM (#832793) Journal

    Keep your Windows on a short, tight, virtualized leash. It's not mature enough to run on the bare metal yet. Given the various CPU-level errata, virtualization isn't foolproof, but it gives you far more control (and, you know, a working OS...) when things go all wahoonie-shaped.

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  • (Score: 5, Interesting) by vux984 on Sunday April 21 2019, @12:56AM (2 children)

    by vux984 (5045) on Sunday April 21 2019, @12:56AM (#832804)

    The primary reason i run windows is to play games. Virtualizing windows to play games doesn't work all that great. It's getting better... slowly, but its still more hassle than it seems to be worth.

    • (Score: 0) by Anonymous Coward on Sunday April 21 2019, @10:40PM (1 child)

      by Anonymous Coward on Sunday April 21 2019, @10:40PM (#833150)

      I had all sort of problems until I set Linux to use the built in graphics for rendering and then passing through the GPU card used for gaming.

      • (Score: 2) by vux984 on Monday April 22 2019, @10:27AM

        by vux984 (5045) on Monday April 22 2019, @10:27AM (#833331)

        For me that's where the issues start. I don't want a secondary monitor to be my gaming monitor; but using 2 inputs on the first monitor and using the monitor screen to switch is also a PITA. And on my living room PC, my TV its the only screen; and that's even more annoying. Then my keyboard+mouse are 'gaming' with all the extra programmability etc; and that's a fuss to deal with, plus my wireless headset for voice while using the video card HDMI out for the rest of the audio.

        I'm building up to trying it; but I really want both host and guest outputting to the same screen at the same time. I saw a demo of it working copying the framebuffer from the one card to the other a few months ago; but that was still pretty experimental. So...at the end of the day, this is going to be a lot of work... and for what? Bragging rights mostly. :p