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posted by martyb on Wednesday June 19 2019, @06:28PM   Printer-friendly
from the 8K-TVs?-Who-has-that-many-TVs? dept.

Realtek Demonstrates RTD2893: A Platform for 8K Ultra HD TVs

Just like with any other major transitions, the shift to 8K Ultra HD TVs will require not only new display panels (and even new display technologies), new cables, and new media, but also new codecs as well as new SoCs. To this end, Realtek demonstrated its first platform for 8K televisions and Ultra HD set-top-boxes/players at Computex.

Realtek's RTD2983 SoC can support decoding 8K resolution videos encoded using the AV1, HEVC, and VP9 codecs. The chip can process all HDR formats, reduce noise, upscale, and perform all the other functions common for processors for televisions and digital media players. The RTD2983 has PCIe and USB 3.0 interfaces, it can receive data via an HDMI 2.1 48 Gbps interface, and transmit pixel data over Vby1 wires. One advantage the RTD2983 has is embedded memory, which eliminates necessity to use external DRAM devices, lowering the BOM costs for finished products.

Vby1 = V-by-One HS.

AOMedia Video 1 (AV1).

See also: Vimeo adds support for the royalty-free AV1 video codec

Related: A New Wave of 8K TVs is Coming
YouTube and Netflix Upload AV1-Encoded Videos for Testing
LG Announces its 2019 OLED TV Lineup, Plus an 8K Monstrosity
Intel Releases Open Source Encoder for AV1 Codec


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  • (Score: 2) by shortscreen on Wednesday June 19 2019, @10:51PM (1 child)

    by shortscreen (2252) on Wednesday June 19 2019, @10:51PM (#857648) Journal

    Does VR still need higher resolution? I feel like the reason VR will never get off the ground is because it will never be able to catch those goal posts.

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  • (Score: 3, Interesting) by takyon on Wednesday June 19 2019, @11:06PM

    by takyon (881) <reversethis-{gro ... s} {ta} {noykat}> on Wednesday June 19 2019, @11:06PM (#857653) Journal

    People are using it now with much lower resolutions. But that pixel density is perfectly feasible [roadtovr.com], and it could be helped by foveated rendering (use an extremely high-resolution panel, but only render at high resolution based on where the eyes are looking at any given millisecond).

    Adoption will be tied to the amount of content available, and prices. Standalone VR headsets with smartphone SoCs eliminate the need for an expensive gaming PC, but reduce the quality of the experience. Foveated rendering and other techniques will reduce the computational burden of pushing lots of pixels. Various [soylentnews.org] CPU/GPU advances [darpa.mil] will increase performance in that form factor while increasing battery life.

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