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posted by chromas on Tuesday August 06 2019, @08:20PM   Printer-friendly
from the build-once-distribute-anywhere dept.

For roughly two decades, Linux distributions have been the first choice for servers. Hardware support for Linux on the desktop has historically been an encumbrance to widespread adoption, though support for modern hardware on modern distributions has progressed such that most hardware is detected and configured correctly upon installation.

With these advances in hardware support, the last significant challenge users face when switching from Windows or Mac to a Linux distribution is app distribution and installation. While distribution-provided repositories are useful for most open source software, the release model of distributions such as Ubuntu or Fedora lock in users to a major version for programs for the duration of a particular release.

[...] Because of differences in how they interact with the underlying system, certain configuration tasks are different between Snaps or Flatpaks than for directly-installed applications. Likewise, initial commits for the Snap and Flatpak formats were days apart—while the formats were developed essentially in parallel, the existence of two "universal" package formats has led to disagreement about competing standards.

TechRepublic's James Sanders interviewed Martin Wimpress, engineering manager for Snapcraft at Canonical, about Ubuntu's long term plans for Snaps, its adoption and support in other Linux distributions, Canonical's position as the operator of the Snap Store, and the benefits Snaps provide over Flatpak.

https://www.techrepublic.com/article/why-canonical-views-the-snap-ecosystem-as-a-compelling-distribution-agnostic-solution/


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  • (Score: 2) by Acabatag on Thursday August 08 2019, @03:19AM (1 child)

    by Acabatag (2885) on Thursday August 08 2019, @03:19AM (#877323)

    I can't think of any AAA Video Game that is packaged with this 'Snap.' Do you have some examples to show us?

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  • (Score: 2) by Pino P on Thursday August 08 2019, @01:42PM

    by Pino P (4721) on Thursday August 08 2019, @01:42PM (#877449) Journal

    I concede that I'm not aware of any video game from a major publisher currently distributed by that publisher through Snap Store. But I used "AAA video game" as an example of the sort of software that is unlikely to be distributed under a free software license. Another example is subscription streaming media players, such as Spotify [snapcraft.io].