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posted by janrinok on Friday February 21 2020, @11:34PM   Printer-friendly

Growing crystals to generate random numbers:

A team at the University of Glasgow has developed a novel way to generate random numbers by using the randomness inherent in crystal growth. In their paper published in the journal Matter, the group describes using chemistry to generate random numbers for use in other applications.

Generating random numbers has always been a tricky problem for computer engineers because computers were designed to be as predictable as possible. But random numbers are required in a wide variety of applications in virtually every scientific field. One of the more pressing applications is data encryption—most existing schemes rely on the constant generation of random numbers. Without randomness, computers designed to crack encryption can soon spot a pattern, making it relatively easy to crack the encryption code. In this new effort, the researchers have turned to a real-world process shown to be more random than pseudo-random number generators—a chemical reaction by which a material begins to crystallize.

[...] The researchers tested their random number generator with a common encryption application that ordinarily uses a conventional generator. They encrypted the word "crystal." They then used a common encryption cracking system to crack the system. They found that the cracking system had more difficulty deciphering their word when it was encrypted by their crystal random generator than with conventional pseudo random number generators.

Physics team uses pixel sensitivity of smartphone as a random generator for encryption

More information:

Edward C. Lee et al. A Crystallization Robot for Generating True Random Numbers Based on Stochastic Chemical Processes, Matter (2020).

DOI: 10.1016/j.matt.2020.01.024

Journal information: Matter


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  • (Score: 2) by HiThere on Saturday February 22 2020, @01:42AM

    by HiThere (866) Subscriber Badge on Saturday February 22 2020, @01:42AM (#960892) Journal

    Thermal noise is a good source. Over amplified tubes were a great source of randomness. Output of a Geiger counter is pretty good too.

    Once you get physical, there are lots of decent sources. But they're clumsy to use. I really liked the lava lamp one though. https://en.wikipedia.org/wiki/Lavarand [wikipedia.org] I've got to admit, though, that that one was designed to be more catchy than useful.

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